Developer post response

It’s his forums name and it isn’t calling out

Don’t use words like “Blizzard,” “Blue,” or any employee names in a thread topic.


Why do people keep using pick-rate and win-rate stats from sites like Overbuff?

Private profiles have rendered these sites irrelevant now as they do not provide accurate enough data for us to interpret.


Nope. Nope nope nope.

Pick rate has always been a better indicator of hero viability as people want to play heroes they can win with more often.

Just look at how a hero’s pick rate goes up when they’re OP: that happens because people start playing that hero more and other heroes less.

You must be joking. The man literally developed the heroes.

But hey, I guess you know better :man_shrugging:


He made the heroes but plays them at a gold level, so no, he doesn’t know what he’s doing

He legit said that. If this was true they would have nerfed heroes like Hanzo, Widow, and Doomfist ages ago.


Devs are adult men and women with families and full time jobs. I don’t really expect them to spend 100s of hours playing rank at home. Playing the same game they spend maybe 40+ hours a week working on.
It’s not like Pizza workers want to eat Pizza on the weekend.

Mostly the dev post just shows what we already know, that they balance off data not how the game feels. That’s why IMO the game feels terrible for a lot of players.

Devs need to be in contact with top level contender/pro/GM+ sort of players and take their feedback a bit more seriously for the over all health of the game. We do have OW2 on the way and a $$$$$ pro league, this idea of just pure data balance isn’t going to cut it for 2-3 more years.
At least not if the current state of the game is the results.


Just because someone designs characters it doesn’t mean their skill level is optimal.

As a matter of fact, the way the latest heroes are design is a red flag itself.


That’s what I said in the thread, choice OWL players should be involved in the balancing of the game because they have a massively higher understanding of the game and how metas work

You’re missing the point of his post. He said they cannot balance a game around just one skill level. Pros and high level players view some characters completely differently and don’t care about certain entire aspects of characters that make them appealing to the masses.

If you let the 1% balance the game around their own gameplay then you will lose consumers and fans, which without them the game just dies.

You cannot just throw balance to pro players because you have a game you have to give mass appeal, which from a development standpoint is not easy. Pros might be mechanically talented and good at other things but development and looking at the game from every angle is a different skillset.


And while I get that, guess who can do that better than the lower ranks can :slight_smile:
People on the forums want hanzo nerfed even though his situation is just as meta enabled as Moira’s was.

And they aren’t going to stop because they don’t realize that it isn’t the actual problem

yah, know you defenetly proved you have no idea what your talking about.


Nooooo why withdraw it it was a good post

I’m sorry, but as a GM player who really cares about this games balance, this is just flat out wrong. Yes the have families and lives, but their job is to LITERALLY BALANCE THE GAME. They should spend a multitude of hours playing the game and getting to know how changing certain heroes can impact the game as a whole. Saying they shouldn’t have to play the game is like saying a neurosurgeon might get bored of doing surgery on the brain and one day decides to just do heart surgery. Its their job and they should see how the changes actually work

(Withdrew old post due to error)


Or you’ve proven that you’re in the lynch mob out to get a character ruined lol.

Hanzo is very very strong right now, but he won’t be when he has other characters being viable to contest him

Jeff has literally said in interviews that they play Overwatch every day. I really don’t understand your analogy.

The point is that they do not play it at a every single rank with higher ranks knowing the ins and outs of the meta and the power of each character. So to disregard the community’s idea of power creep is just disrespectful.

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Btw nice that i am in a lynch mob only for telling you that he is indead OP and needs nerfs.

Then tell me, what hero could contest Hanzos insane no skill needed dmg and mobilety without pushing the dmg per second to a limited that would make no one want to play tank.

After all, his dmg is already so high, tanks dont feel like tanks anymore.

They are also being paid to play and win games, and thus are biased. Do you honestly believe that if their main(s) are overtuned, but it makes them win, that these pros will want them nerfed?

If so you probably have no idea how real people work.


No, pro players like competition, they want a meta that isn’t slower and than a snail trying to escape a ring of salt