I’m going to need a citation on that. What does that actually mean?
I’m pretty sure Blizzard has stated pretty much the opposite in just about every meaningful capacity.
Why would it?
The EULA is clear. And violations are actioned, regardless of how much money the account holder has spent. In fact, there is a section that even states that you will not be compensated for any losses if you lose your account or access to a product.
That also creates an unfair bias against new accounts because they haven’t spent any money. Which goes back into my point about a sudden increase in false bans.
False positives are very common.
In even fewer instances, often resorting to social media, the bans were overturned.
In one case, a top500 player experimented with the ban system - where they instructed their chat to go to their custom game and mass report their dummy account, which was subsequently banned live on stream.