In several games I’ve played in the last 2 days, I’ve encountered 0-Day attack techinques deployed by the enemy team followed by DDoS.
These games were played using the Quick Match feature.
In all games, my team was winning by a large margin. Several enemy team members appeared to be unequally matched (bronze level under 10 in silver and higher games).
During the last 30-60 seconds of the final round, my character and fellow teammates were ported around the map spontaniously on both the X and Y axis.
Chatacters that were unable to move significantly along the Y / vertical axis (e.g: Reinheart, Moira, Mei) were observed to spontainiously move along those paths.
In other instances, I exited spawn following one path, and was diverted back to spawn in reverse, folowing a distincly different path.
The retroative path did not follow the shortest straight line to the spawn while avoiding immovable / impentatrable objects, but was a newly created organic path.
After repeatedly attempting to participate in the game and regain control of my character, I’ve noticed my network connection suddenly fail.
Following this failure and upon immediate reconnect, I am not connected back to the primary game. Instead, I’ve been alternately directed to the “Find Group” menu selection, the Main Menu, and the Quick Play class selection screen.
As usual, I’ve ruled out internet network interference and GPU / CPU performance.
The game runs as it should except in encounters with select enemy teams under the circumstance that they are losing by a signifgant margin and contain one or more members of a notably lower level than normal (typically 1-10 range).
I’ll be avoiding playing for the time being, as I’d prefer not to get banned over repeated disconnect. However, I wanted to make the community aware of this issue.