Quoting myself from an older thread about quests.
Ideas for quests which should be randomly given so not everyone is attempting the same quests in every game. Sure there will be some overlap but it shouldn’t be too much of an issue.
Win X games as a role
Win X games
Do X healing as support
Do X damage as DPS
Block X damage as Tank
Get X kills/assists
Capture X amount of objectives
Get X amount of wins on X game mode (Control, Escort, Hybrid, Assault)
I suggested generic quests because if you give ones for specific heroes I know it will be trouble. In my opinion quests should only be available in quickplay. It would give incentive for people to play something other then DPS and actually try to win. As a reward for quests it should be credits. People don’t care enough about Xp and loot boxes are generally disappointing.
During the D.Va and Ana challenges it took a while to complete them thanks to the ‘everyone picking DPS’ problem in quickplay. I think for the Ana challenge I lost like 15 games because of it.
Personally I’d love a way to grind credits outside of getting them from loot boxes filled with sprays, voice lines, and player icons.
A note about
Capture X amount of objectives
Get X amount of wins on X game mode (Control, Escort, Hybrid, Assault)
You personally wouldn’t have to capture the objective it would just be X amount and however many games it takes to do that.
As for X wins on X game mode I know that would be harder since game modes are randomized. But that could be balanced out with a higher reward like 500 credits or more.
Some other quests that could be added to the list.
Get X minutes of objective time.
Destroy X amount of deployables/barriers
Play X amount of games
Travel X amount of meters on a payload
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