I think blizz should add a few new proper capture the flag maps and then put ctf in comp alongside payload, 2cp ect. As well as the added variety in competitive, this would also allow for something new during the lunar new year event.
Same goes for summer games except i dont think lucio ball should be in comp. Instead added permanently to the arcade for people who like it (not me) to make room for a new game mode.
The day CTF drops in regular competitive, I quit the game. This mode is awful. Yeah, I could say that I don’t like it, to each their own and blah blah, but I’ll just say that it is awful.
CTF is by far my favorite mode - but I don’t think it should be added to the normal comp rotation. The game mode functions very differently from the normal game. I don’t think it’s a good fit. I do think there should be separate and permanent competitive versions of the various game modes, though.
Halo’s CTF rendition was way better, and will still be the only CTF variant I actually enjoy playing. Kind of surprised that Overwatch doesn’t request feedback from the MLG commentators from the Halo days. Puckett in particular.
Halo 3’s MLG CTF v5 was the best competitive flag mode, and would be a perfect fit, if the halved respawn timers and shortened every map.
1 Flag CTF would also be acceptable with attacker and defender rotations.
Blizzard said from the get-go that its awful and doesnt work. They played with it and never wanted to implement it but people begged for it so…we got it and guess what? Its awful.
This was way back in the day, I believe the year the game was released. People asked for it and they said it doesn’t work well because of the design of the game. Dont quote me cause that’s not verbatim but it was mentioned in some fashion. I’m sure it can be dug up but “not it”.
Only thing I could recall was a second hand interview.
“We tried capture the flag in Overwatch. We don’t like it,” he said. "You either have it wind up being a match of all Tracers and Genjis, or you end up putting so many rules in that Tracer doesn’t feel like Tracer anymore or there’s no reason to play her in the map.
Yeah but this is also an interview from 6 months before the launch of the game when there also weren’t any hero caps. I think he might just be misremembering the quotes where they were talking about deathmatch modes, where even in the developer update Jeff himself had said something along the lines of “We didn’t want DM cause it didn’t fit the game but people asked for it”
There was also a post later on, but I couldn’t find it. It may have been reddit or the old forum, idk, but they were discussing the more exact difficulties with trying to balance the mode and that that was a big reason why they didn’t want it.
There’s every chance they were playing with it the whole time with no plans to put it in game and stumbled across a reasonable balance while there was an up-swing in people wanting the mode and just decided “sure, why not”.
if you want more people to quit the game, sure, add ctf into competitive. Like honestly, ctf shouldnt of ever been made, and i think anyone that wanted ctf made regretted it.