I created a hero a long time ago, and i’m still building on her story and design.
I was writing this in particular as a response to a different thread, but decided that it deserved it’s own, since i finally had a vision for my hero.
Please enjoy and critique as you see fit, but remain civil!
- Name: Referred to as “V” By those close to her, no one is sure of why, or simply refuses to speak of it. She will not acknowledge any other designation.
- Gender: Non-binary, quite literally… but prefers to take on a “Feminine” Persona, if you asked a human. Female pronouns are… acceptable perimeters to differentiate her from others.
- Age: Assumed to be around 19-20 years of age, based on factory production date.
Now this is where we get into detail…
( Appearance and personality? )
“V” Is one of the first Omnics off of the production line, and one of the first to learn of her… independence. She survived through hiding in plain sight, stealing the ID’s of soldiers, upgrading herself physically when possible, learning about her construction of the construction of others, both mechanical, and… biological…
“V’s” current appearance in present day Overwatch is that of a heavily modified Omnic, standing at only 4 and a half feet tall, she has a thin frame, having removed her own outer shell years ago, and replaced it to accommodate smaller and more efficient internal parts. She has completely overhauled limbs, her legs resembling that of a cat, slim and bending to accommodate strong upward mobility, and quick horizontal movement. She has four large modified “Ears” Which are sensitive enough to hear and locate a target from rooms away, which she keeps hidden under a hood when traveling. Her eyes are larger, much more distinct than any factory standard model Omnic, being replaced with extremely sensitive equipment giving her a wider field of view, and far more detailed visual information than even a human is capable of. They glow a deep blue when she allows her emotions through, a side effect of the equipment’s (Stolen) origin.
V has claws where her finger tips and “toes” might have once been, one of her last choices of defense in close combat, each ground to a shining sharp point.
V has a thin robotic tail, capable of holding objects in a pinch, but completely intended for stabilization when running and jumping, usually also hidden under clothing when in public.
Story time.
Eventually she would stow away on military and civilian transports jumping from one to next until she was taken in by a group of Omnics headed to Nepal, who briefly became… like family. Or the closest thing she knew to the phrase. She studied under many monks, before rising to the top of her “Class” And studying under Zenyatta and Mondatta themselves, growing closer to the one monk who began to show her what kinds of power she held within.
Until that fateful day, her “Home” Became nothing more than an empty dusty room in her eyes, as she tore it’s doors from their hinges, shattered the very pottery she had helped to sculpt, and destroyed her small piece of the monastery, and of her only home.
The high monk had taken on a second close pupil, to live in this clean and vibrant place… one not of metal but an amalgamation of flesh and steel… “Wrong” In her eyes… one who belonged to the very people who sought to destroy her and her kind.
She left before finishing her training, in a dangerous and unpredictable state and time… Zenyatta had warned her that if she left him and forwent her training so far along, she would be throwing everything away… and be lost to her own turmoil.
She fled to live in the shadows of the light, hidden once more in plain sight… and not knowing for sure who she had become.
She knew of people who wished not to be known, and found places that shouldn’t have been seen, but did nothing with this information… until she was captured for the first time in her life.
By a human no doubt… but not just any human.
She thought she couldn’t be caught, until she awoke on an old sofa in a dingy loft, with some kind of bio-mechanical weapon sticking out of her leg, and a masked figure sitting across from her… at first she thought she was in the company of another heavily modified Omnic, until the figure calmly and orderly removed the mask, to reveal, of all things, an old woman.
Ana Amari had questioned where this Omnic had found or been given the information enough to track her, let alone find her… but quickly realized she wasn’t being hunted… a welcome change from the normal day to day.
At first she was apprehensive to even talk to this human, assuming she meant the worst… but she didn’t need to do the talking. Ana knew she was scared, and as much a child to this world as anyone else… but what solidified her trust was having come across a file detailing an allusive Omnic “Thief” That had never been caught, matching the description of this small thing laying on her couch. “You don’t mean any harm, do you? You never did… i doubt you stole anything of personal value to anyone either”
The old sniper enlisted her to find someone… someone who was to her surprise, even more allusive than either of the two of them. The head of a suggested hacking group that had never been caught or exposed, and the very person Ana was fearful of being in possession of Overwatch’s most closely held data… her own included.
V had been on the tail of this individual for days when it happened… she couldn’t move. Her limbs didn’t seem to acknowledge her impulses… she fell to the ground, completely immobile… and later woke again to find herself in a quiet makeshift server room… confronted by an empty room, and an indistinguishable voice questioning her. At first she feared the worst, but quickly realized she was still mostly intact… except for the bundle of wires and connectors linking her to a nearby computer, she felt… violated.
The questions made no sense, and it was apparent as to why… she wasn’t an agent working for any large corporation, nor a cyborg assassin… this was made clear to the hacker when she saw fear in the large eyes of the Omnic… something she hadn’t seen for a long time, especially not outside of a mirror.
She revealed herself to be Sombra, the entire hacking group itself… and another shadow hiding itself from the world… The hacker kicked her out, threatening to disable her once more if they ever crossed paths… and to find her if she ever revealed information about Sombra’s whereabouts or identity.
This threat didn’t stick with V for long, as she stuck close to the shadows in the city of Dorado, as the local gangs became much more violent. There was talk of an allusive figure hunting down members of “Los-muertos” And it was assumed to be a heavily modified Omnic doing these deeds, as the figure was only described as “Having a glowing face and inhuman reactions”
V was cornered by the gang, and beaten nearly into submission, with music blaring in her ears… When a friendly face decided to take over. Someone who knew the gang and knew their systems well, would shut everything down… computers, lights, the loud music, even temporarily disabling her friend in the process… a desperate and risky move. The phrase “apagando las luces” echoing through the warehouse, followed by shots being fired, and doors being flung open as the men fled from their hideout.
Sombra worked throughout the night, in an attempt to repair her new friend… her major systems had been nearly destroyed, all but a black box that V herself had designed to keep her alive in case of major systems failure… Sombra worked tirelessly, even updating her defensive software and protecting her against other’s less well designed hacking attacks, while improving her own internal shield grid in the process.
Only did V finally wake once more the following morning, new and improved, to find that her new friend was asleep at a desk covered in spare parts and pieces of circuit boards.
I could go into so much more detail…
But let’s get to the in-game version shall we?
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V’s primary attack/primary fire consists of punches swipes and kicks, each dealing progressive damage when a combo is achieved. Starting at 50 (the standard melee damage) And progressing to 75, then 100. This primary fire taking slightly longer than a standard melee to “Swing” And only being applied in melee range.
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“Healing aura” V naturally has a healing aura around her… it may be a side effect of her time spent training with Zenyatta, and will naturally heal her allies in a small radius for 10 hp per second, scaling up with each successfully landed melee attack, from 10 to 35 to 60, lingering for 5 seconds after the hit has landed.
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“Enhanced mobility” V is capable of climbing walls, ledges, and “Holding” a ledge, allowing for V to jump back off of it at a moment’s notice. V’s base movement speed is higher than normal. If the jump button is held after a normal jump past 5 meters, she will roll at the end of her jumps, landing on the ground in the same fashion as “Energetic agility”
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“Energetic agility” V’s first short cooldown ability allows her to jump around 10 meters into the air from free standing or while moving. If used while moving she will jump in a small arc. No matter how she began the jump, she will roll a few meters into a standing position when landing, giving the player full control of her movement. (This is not a static sequence, allowing for camera movement throughout)
The cooldown being around 4 seconds. (Heavily Debatable)
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“Enhanced senses” With a cooldown of 20 seconds, V will hone in on her enhanced senses, emitting a “ping” every 2 seconds, lasting for a duration of 10 seconds, each time the ping is emitted enemies will be shown as static red images through walls at the time of the ping. This effect applies to all teammates, as sonic arrow does. The enemies within range would also hear the ping as it is emitted. V will also receive a speed increase during it’s duration.
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“Personal shield grid” V’s health consists of 50 standard HP, 50 Armor HP, and 100 shield HP. Making V heavily reliant on her own shield grid to survive.
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Duel ultimate. V has two ultimates, up to the player which to use.
As a singular entity, it is referred to as “Duality”
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The first: “Wrath” sends V into an uncontrolled rage, her primary attack dealing 100 damage per swing, without a combo scaling effect. Her cooldowns are halved during this ultimate.
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The second: “Compassion” halves her cooldowns but ups her healing output twice over, and increases her primary fire rate slightly.
( Edited to add an ability i had forgotten to include, and for grammar. )
This isn’t a TL;DR by any means, but a general assessment of “V” is that she has a disdain of humans, fearing them more than most would because of the things she saw during the crisis. She is slowly learning that her initial feelings may have been warped, but she’s not likely to trust easily. She is split between wanting to be “good” and not knowing what “good” is exactly, fearing that humans are the problem. She cannot control her emotions as easily as she was taught, and suffers in internal turmoil over her views of the world. She may heal the weak, or destroy a weakened opponent… and she isn’t too clear on what the difference is yet.
~ℭ𝔥𝔦𝔟𝔦𝔉𝔬𝔵
( This is a hero that i’ve been designing since far before many of the new heroes were added, and I would love some further feedback on. ^,^ )