My competitive drive will return only if a system like positional rank with role queue would be implemented.
As long as performance rank exists that makes the game coin toss and luck based, it will never make me take it seriously.
Jeff Kaplan himself ‘joked’ about it recently and it is true. An x main who plays only a specific role cannot perform the same way when his/her role is taken away and the chances of defeat get increased the moment it happens, let alone it results to toxicity when people fight over roles.
I hate the very fact that half of the game’s result depends on match making, a.k.a ’ will I get unlucky and be matched with 4 dps mains / 4 support mains this time '.
I can care less if a system like role queue will increase queue time. The only ones who will end up punished are the one tricks anyways, something that is against the very system of the game itself.
I prefer to wait 5 minutes knowing that I will get teammates who know their drill than wait 3 and hope that it won’t match me with 4 support/dps mains who will spend their time fighting over the role while on top of that, perform poorly if they haven’t touched any other role in their lives.
p.s: Positional rank system would decrease the number of multiple accounts as people will have different rank positions based on the role they pick ( so they won’t have to buy an account for tank gameplay only, support etc etc ).
It would give people a reason to try out different roles as out of curiosity to see how they can perform without hurting the SR performance in the role they are most comfortable in.