What’s wrong with his advice? this literally is the only thing presently within your control. I’ve never argued against working on your own game. Outside finding a 6 stack no much else you can do. This advice will extend to a role queue situation as well, but you’ll have the added bonus of always getting a good team structure to play within and thus a great environment for learning the game. Most of gold doesn’t even know why you need tanks, they’re just big DPS right?
My argument is also not about winning, it’s about increasing the quality of games so more people have a positive experience playing this and don’t want to quit because every team lacks proper resources.
Put a different way I have had losses with good fellas in a group working toward the common glory but it didn’t pan out. Fellas say GG and we part our separate ways, no one is happy about losing but everyone tried their best and we had a chance to win because our team wasn’t handicapped by 4 dps mains out of the gate. These games you lose but you’re pumped to get in there and give it another go cause that was fun, that’s overwatch. If competition is only about winning you’re going to be disappointed. If you’re dummying people so bad you always win, that’s not competition; that’s the house league superstar effect.
I have had wins where my team are at each other’s throats (have been since hero select) for no reason other than inability to play what they wanted. We win, usually someone resorts to hollering obscenities as loud as they can into the mic. I then sit and stare at the queue button like “why would I do this again?”
The problem is situation 2 is more common than situation 1 by a large margin.
You can’t fix people’s attitudes, or perception. But very VERY few people see a 2-2-2 and tilt immediately and this is because it’s common knowledge that this is a good composition with a win condition that doesn’t require the stars to align and the baby Jesus to descend upon your team.