I’m not sure if you’re just blind or dishonest. I hope it’s just blindness, or an inability to read or interpret stats correctly.
The thing you posted simply shows greater gametime and overall compiled totals, and shows absolutely nothing of game to game averages. You should learn how to use the tools properly so you can evaluate actual performance over a number of games.
i .imgur.com/RUTffnX.png <- this is my last 30 or so games.
Even with a massively negative win rate on zen my stats are in the top 10-15% of all players across all ranks that use this site. And, to top it off the site is biased towards gold/plat players, btw - since the people who care are generally higher ranked.
My kill death ratios are currently obscene on dps, on the heroes I’ve played more than one game/part of a game on - in the upper 16% even after 35 minutes of play. That’s the average that matters as it’s a more representative metric of overall play.
It’s a little tough to get a good idea at the beginning of a season until I’ve played every hero I play (practically all of them) but you should get the idea.
You are clicking the “competitive” tab, right?
overbuff .com/players/pc/Lhun-1133/heroes/zenyatta?mode=competitive
I even have a lower winrate then you and a higher overall hero score. o.o You’re honestly underranked too in many ways and you would benefit from the flaws in the system I’m trying to expose. You belong at least in high gold to platinum on some heroes.
Here, this is a lot easier. Switch heroes around, play with the comparisons.
overbuff. com/compare/pc-OzoneOOO-1681,pc-Lhun-1133?mode=competitive&hero=zenyatta
You die almost twice as much as me no matter what hero it is and we have the exact same number of Games. You’ve actually managed to win 1 more than I have - Again lending credence to the issue being supportive teammates or not. Last season I was on a ridiculous winrate with Zen, amazing how brigetta changes things up.
Anyway, this shows 1 of two things. Either your positioning is way off compared to mine or you’ve had less supportive teammates (or you couldn’t force them to be supportive).
We’ve actually both played a few games as solider. Play two more and compare our stats again.
Even though you happened to have more kills than me in the one game you played as S76, look at your deaths.
Your issue is NOT your mechanical aim, it’s your mapsense. You’re either rushing in and getting blendered in the meat grinder, or you’re not staying near the correct supports to be effective.
Sure you get a bunch of kills but you’re dying and out of the fight way too much. Nothing about my stats suggests I’m doing much wrong at all. Yours have a glaringly obvious pain point you need to work on, and that’s your death ratio.
You’re simply dying to much. Fix that and you won’t have a reason to be stuck anymore. But, you still might end up being stuck and then start to agree with me - as per the point of this thread.
The matchmaker is not giving you good teammates that can enable your admittedly fairly good mechanical skill. Eliminations Ratio is the most important stat on dps by far - especially highly mobile ones with a winbutton and self-heal like soldier. At the lower ranks soldier is VERY OP, so is Roadhog, if your opponents have AN APPROPRIATE mechanical skill for their SR ranking, which, in the current system, many do not.
Try playing around 3pm eastern on a weekday and your stats will improve as the people in silver probably belong there. I’m physically unable to do so due to work, or I would do the same- so instead I get saddled against players with the same inflated mmr and deflated SR as me.