So, DPS/flex player here. (Well used to be flex when it was possible.) However, I enjoy playing DPS the most. Hate me for it. The DPS category has the most characters, and most of them are immensely fun to play. I believe that there is a greater amount of DPS mains than at least tank and flex players.
Role Lock now has players waiting in queue for 10-30+ minutes per game if they would like to play as a DPS.
No matter how long the estimated wait is, I’m stuck in queue for over 10 minutes. This is compounded when I have to restart the queue (if a friend wants to join while I’m waiting patiently in my long line), or if the match begins and a player leaves immediately; right back into the queue for another 10+ minutes I go. Don’t even get me started on the players that throw the game after you’ve been waiting 10-20 minutes to get into a match. This has happened multiple times and my record wait time thus far is 35 minutes to play one single game as a DPS player. I spend more time in the queues than I do playing the actual game.
I get that Blizzard is trying to stop people from using GOATS and needed role lock to do so, but this prevents me from being able to play the game nearly at all, and I’m frustrated to the point of wanting to quit. But I love this game, and its toxic community. I just would like to be able to play.
Before I get a ton of hate and people suggesting that I just play support or tank. I do sometimes play support, but I like to play DPS and I want to play DPS most of the time. Imagine if the queue went from the nearly instant state it was in to 10+ minutes for tank or support.
I want to level up my DPS SR, and now that the SR is role specific, the only way I can do so is by playing DPS. Playing as a tank or support will not level up my DPS SR.
I keep hearing that “Role lock is supposed to allow me to actually play what I want to play more often and not have to worry about upsetting anyone.” Yet I’m hardly able to play at all. I can play whatever I want, so long as it’s support or tank. We paid money for this game too.
This drastically reduces DPS characters play time, which means becoming proficient with them will be more difficult. It is harder to rank up DPS when you’re limited to 1-2 games every hour or two. Not to mention the eye fatigue and general hatred for this system that builds up sitting and waiting at the spinning circle above the searching for a game screen.
Games become far more stressful because they are less frequent and I personally spend more time worrying about winning and stressing over a loss.
Another testament to the wait times is that I’ve been able to write and reread over this entire post three times in the time I’ve been queuing for just one game.
To summarize: wait times for DPS main play are atrocious and this needs to be remedied. This will cause many players to leave the game, myself included. Toxic people are going to rejoice that DPS players are leaving, but how ridiculous is it to want players to leave for liking the features that are appealing in the game. Might as well just remove all of the DPS heroes if everybody hates DPS players so much.