Cloud gaming is really starting to take off

Overwatch needs to adapt to tech like this if it wants to stay competitive!

Especially now that the game is free to play, the more people you can have playing the game the better.

We even have laptops dedicated to Cloud gaming.

Not to mention handhelds like the Logitech g cloud.

A new generation of gaming is upon us my friends…

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I wouldn’t mind this as an option, but it should never become a necessity imo

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isn’t cloud streaming notorious for input lag?

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Cloud streaming gaming is garbage so I guess Overwatch 2 deserves to go on it.

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Just me, but I would never wanna play a game on a tiny screen

much less a precise hero shooter
much less on wifi input lag/ping connection
much less with switch controls :skull:

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someone’s just dropped a bad investment

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At this point I think Hulk would love to play overwatch in their oven instead of a pc.

You made me smile with this post. thanks!

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So we are going backwords in tech cause although handhelds are, they are a watered down version and strict limitations of what you can do with a PC. Not saying there isnt a market but cloud gaming wont be a thing till the network infrastructure catches up. If it was google stadia would not of flopped and had unrealistic promises of 60fps.l, and google pretty much can write blank checks to succeed. So i think this hype is wishful thinking and along the same lines as the metaverse.

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Yeah, it’s effing terrible. Still a long way to go for it to be even a viable option imo.

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Yes, it is, but for a competitive pvp game the input lag kills it.

Maybe once pve comes out :woman_shrugging:t2:

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Rip Stadia.

No one ever cared about you and no will remember you past January.

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No, I can’t even begin to imagine how horrible playing overwatch with that kind of input lag would be.

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The marketing is taking off. Equally specced chromebooks and android handhelds for the emulation market have been around for quite some time now.

This won’t be viable outside the parts of east Asia where the internet isn’t held hostage by government enabled mono/duopolies

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Cloud gaming is really starting to take off

Yeah, just look at how successful Stadia is!

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Did we completely forget the dumpster fire that was Google Stadia?

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I remember when Risk of Rain 2 was on the stadia, and just thinking about having to deal with even the most optimal latency in such a fast paced game makes me quiver.

cloud gaming isnt that reliable tbh and with cloud gaming your basically leasing someones computer or server

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It’s far from being ready to take off, let alone in a shooting game.

A remote server runs the game client, you input to it via your Internet (latency variable), it then takes those inputs and sends them on to the game’s servers (latency variable.) It’s a long chain of variable delays. Every second or less.

Even on a single player, people found it horrible for input delays.

Also, cloud gaming is a nice way to create hassle for yourself (many two factor authentications compared to a single one on your main computer)+security risk of a shared IP address being auth’d to you account and there’s the risk of being banned because of your IP address hoping all over the globe making it looks like ya are account sharing or paying someone to boost your account.

Laws of physics will keep this kind of tech the money sink of billion dollar corporations.

Its neat but for games that require very tight reactions, inherent in the mechanics of the games, then it just doesn’t catch on.

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So it’s the same as fixing and owning a boat IRL.