Cloud gaming is really starting to take off

At least with a boat you can invite people and be the man of the hour, and then realize you have to store it in the winter at the marina.

And I’m getting old enough to say the old ones were better

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A lot of these so called improvements are rebrands or poorly thought endeavors.

Like, “The Cloud” is nothing more than storing your files on another person’s computer with a catchy phrase stuck on it. People have been file storing on other peoples computers for decades.

And this cloud gaming is going to be like 3D TVs, it’s not going to take off for a whole number of reasons.

Sure, it would be amazing to run a highly demanding game at 4K 60FPS+ with no input latency diffs on a potato Nintendo Switch/potato PC, but because of [reality] it’s just a pipe dream.

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Not the future anyone wants except companies. Cloud gaming is terrible just like VR. It’s been launched and failed and shelved and tried again several times. The companies keep trying it because it’s a subscriber model that lets the client own even less. There is no beating the GARBAGE latency until we have quantum protocols in place. Maybe fine for a turn-based card game, but not for hitreg unless you want a simulated mess.

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There’s definitely a place for cloud gaming in the future, but that place isn’t “everywhere”. There are a lot of perks to a cloud infrastructure, but latency is an unfixable tradeoff that not every game really wants to make.

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I’m rooting for cloud gaming because of how expensive PC are getting.

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glowie post. Cloud gaming is terrible and just another step for game companies to further seperate us from ownerships of games we purchase. Download emulation software while you can.

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Can’t wait to have my competitive teammates cloud gaming on massive input delay on top of ping as well

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It is taking off if you are close to the data center, otherwise it is straight up garbage.

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I think they learned from their Switch launch just how terrible of an idea that was

100% agreed they are getting pretty cost-prohibitive and with Cloud gaming you eliminate a lot that cost.

GeForce now has a free version even on the free version the queue times aren’t that long

It’s truly a revolutionary service…

I haven’t invested in cloud gaming but trying the GeForce now demos I’m extremely impressed how you can with better visuals than a series X.

It’s the full PC version of games you get to play so compared to console everything has high graphic settings and things you can tweak but in terms of games there’s no dark souls or resident evil or call of duty or FIFA so its not where it’s needed yet.

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Cloud gaming will never be a viable option until someone creates a technology that is completely lag free,which is borderline impossible.

Its semi-fine with singleplayer games on not hardcore difficulty, but it wont be real option for games that require instant reaction to the enemy like Overwatch or even a game like Elden Ring.

Additionally, it dosnt make much sense either.
Cloudgamings biggest sellingpoint is that you can use portable devices to play while you are either travelling or stuff like that.
But how on earth would that be a viable option when the whole thing requires stable internet connection to begin with. You wont have that while travelling.

So cloud will forever be a niche that is good in a specific situation but never reach everyday usage, simply because where you could make use of it due to stable internet, you wouldnt use it in the first place.

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The appeal for me would be having a huge library of games that we never need to download they are just always there, I also wouldn’t play any FPS but anything else works very good the graphics are great too even on big tv.

I’m really thinking to build a steam library of games which own on Xbox but are limited to 30fps 720p etc so pretty much all the big hitters between maybe 2010-2020 go back and relive those titles at 60fps 1080p that my eyes can’t bare to look at on Xbox without having to own a PC or laptop.

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cloud gaming like geforce now is fine at least for f2p games or maybe even games in the future that can’t be handled by normal pc (considering chip shortage and how much more expensive hardware gets)

however the technology is not quite there yet when comes to multiplayer at least.

But now that ow2 is f2p blizzard should at least allow it on geforce now.

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This is a great point this eliminates the argument of " the companies want us to pay for the game again on the service" Activision Blizzard has no excuse now! Heh…

Its not always there tho, like i said you need a good internet connection.

An x-box game from 2010-2020 wont be that big in download size, so might as well download it with said internet connection and play it lag-free.

yup. they really don’t since copy ownership is not even required.

Yeah I don’t game on the go anytime only indoors and what I’ve played of GeForce now on the app on TV it actually performs incredibly, was shocked tbh there’s a 2D/3D demo on it now some futuristic sword and gun game so you still need kinda precise movements and honestly it’s perfect.

When it gets the games I’m in.

People had complaints about the switch from cartridge to disk.

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