These forums are rife with that unfortunately. I’m glad you see my reply as constructive since most people seem to think I’m trying to be toxic.
And I’m not necessarily opposed to that, but if that’s your meaning then I think, perhaps, it could be more effectively conveyed in the OP.
Though, I’m so tired of Mercy changes I actually just want her to settle a little. Your suggestion opens the possibility of another “OP rework where Mercy dominates the game for a year and needs 10+ nerfs to balance”.
I don’t think anyone wants that.
I think the challenge to Mercy is being able to stay alive in the thick of a fight. Being able to bait people into attacking you, but not being able to kill you. You can waste a lot of the DPS’s time doing that.
I have had many fights where I was doing this and was the first to die. However, since the team was so focused on killing me, my team was able to take advantage of their poor positioning, since people will go out of position to attack Mercy no matter what, and they win the fight as a result.
Another hard part about her current kit is being able to tell if you can resurrect and when you can do it.
I agree, as anyone must agree, that she doesn’t have the impact she once had.
However, her consistent healing cannot be ignored or underestimated. Yes, it’s been nerfed, but it’s still the easiest and most consistent effective healing in the game.
In all, we want the same thing, honestly. We just have disagreements on how to get there, when, and what the result should look like.