Not sure the point of this post, I mean its in the past now. However, what is telling is that they took an MMO approach to a FPS problem that they created - that of hyper-mobility, the Original Sin of Overwatch. That they thought players would appreciate this creature, designed single-handedly to break a meta shows how out of touch they can be in the highest order and how much they pander to the players of Dive characters.
On the flip-side, the rework is actually one of the few bright spots in their balancing efforts, they turned an OP character requiring little skill to one that requires a high degree of game sense and positioning and created a much better skill match-up. More importantly, they keyed on the idea that anti-flanker doesn’t mean you have to kill an opponent in every case, merely drive them off.
Eh. I think she was a bit OP but that she got nerfed way beyond what was reasonable and that everything that happened with GOATs was due to a variety of factors. Not a popular opinion but that’s mine.
I think the rework made her a lot worse for the game.
An easy to execute combo that could kill any character below 150 hp without them being able to react… although that’s related to the damage of shield bash.
More often than not, people think killing is equal to countering. I feel the devs may have just been pandering towards that mindset but yes, it’s good that although Brig can’t 1v1 all of the DPS, she can still reliably counter them due to just the amount of armor she can pump out.
I will say this- without much effort she could easily run a 1v2 or 1v3 and often win at rates no other character could reliably do. It was bad enough a lot of folks felt she was “cheaty” to run, and avoided her in 1.0 state. I know I did.
This mindset has been a big problem, but I think a lot of it is just people trying to justify their opinion that Brigitte isn’t good when she’s still pretty OP. They rage at not being a raid boss and don’t even really perceive how strong her abilities are anyway.
it had absolutely 0 aim requirement for an instakill…
plus with her shield she was able to close gaps on ranged heroes through literally just M2ing into them then shield bash comboing them, then you just outheal their damage too