My only problem with this is I’ve had MANY clutch resses or I will res a target, intending for them to die so the focus is pulled off my team to further ensure a hold/push. It’s a sacrifice I deemed necessary for the win.
In one of my comp games on my alt last season, we were on Horizon and the enemy team killed and staggered most of my team outside of Reinhardt and I. The team was close to reviving, but my Rein would’ve been heavily staggered, and I would’ve also died before they got back as well. This would’ve staggered both the main support and main tank heavily.
In an instant, I thought if I super jump res to res my Rein, A. it has the chance to cancel, leaving me alone against their team to stall for another second or two and our team continues to stagger in, B. the res is successful, but I die in the process, leaving Rein to hold longer than I could for the rest of my team, or C. the res is successful and I live, allowing both Rein and I to hold off long enough for the team and to have all 6 players to hold.
The res went off and I lived. Rein and I held together, our team got back, we wiped the enemy, and won the game because of my decision to res.
With the ability to decline a res, not only is Mercy wasting 2 seconds of doing nothing for the res to be denied, denying HER any value, whether healing/DBing OR ressing. I can guarantee no Rein would’ve accepted the res I deemed was necessary to hold because they would’ve saw the team was dead and said “lmao you’re stupid. I’m not accepting that”, leaving not only me to die, but the team to stagger more when I made a quick decision believing it was the correct choice.
Yes, bad resses suck, but they don’t happen all the time. Nor do the game-saving ones. Why deny the chance of game-saving resses be out of the equation at all if the ressed target doesn’t think it is the correct choice, when I’m fact, it very well could’ve been.
I both like and hate this idea.
The idea of res is all based on how good the Mercy is at decision-making. Of course bad resses suck, as stated above, but that shouldn’t blind the idea of game-saving resses in situations where the player would assume its lost to negatively impact both Mercy’s value and her ability to support other teammates on something that doesn’t even have to be accepted.