Top500 lucio hard carrying platinum match even against top500 tank player in enemy team.
Yeah, but he is top500 you say? So what, learn to play like him and you will easily carry games. And I dont think it is not even that impossible as some might think. Any role can climb in this game and I would say all 3 roles are pretty much equal, it only depends on which heroes from the category you will play, considering meta, own skill and others things.
When I see players who play hitscans on top level or for example ml7 with ana, I know there is no way to be that good on those heroes for me. But when I saw this? It is honestly not so unimaginable for me and I dont even play lucio.
I think there is enough heroes for anyone to choose right option to reach high ranks with enough time invested. Some of us might just keep playing wrong heroes to climb. For example I like playing widow, but I know I will never be able to climb so high with her as with other dps heroes for certain reasons.
It literally was a pug game dude. A top 500 support and plats vs a top 500 tank and more plats. This was not in ranked at all so the “SMURFS!” Cry is irrelevant.
If everyone who claimed however that supports can’t carry even if they are drastically below where they belong were even close to right? Then the top500 support’s team should have lost to the top500 tank’s team since “supports cant carry”.
It’s literally one of the biggest fallacies I see on here. “I’m in (bronze-gold, or even plat) but I belong in (diamond-gm) I just can’t carry because I play support!” If you really belonged that much higher than you are you’d be able to carry on any role.
You literally ignored the rest of what I said. It’s not just “too500 vs a team of plats” both teams had a top 500 player on their team and the team with the top 500 support won.
Contrary to the cries of “I can’t climb because I play support”, when in reality those players can’t climb because they are either passive healbots or just not as good as they want to think they are.
Do you play support? Do you realize the amount of harassment they receive>? Why would anyone really want to play support in this game is beyond me. Other than the shorter queue times.
A lucio cannot carry a team unless the rest of his team is better than the enemy team. That’s just a fact. However, if environmental kills are available, then that is easier of a win. But let’s be real lol a lucio doesn’t carry.
Yes I do. In fact it’s the role I probably play most.
Lol. The only “fact” about Lucio not being able to carry is if you’re a passive player who just sits by their team and rarely uses anything other than heal song.
Lucio and any support can carry if you don’t play passively, especially if you’re below where you belong. All these support players who claim “I can’t climb because I play support” are either incredibly inconsistent players, passive healbots, or simply not as good as they want to think they are.
The thing is people think “support” means “healbot”, you have to get out of that mindset. Support are characters who have support abilities, but that’s not all they do. Just like tanks have abilities to mitigate damage, but are still very capable of putting out respectable damage numbers. If support were only meant to heal, they wouldn’t have any damage abilities.
you’re not “carrying” a team by yourself as a lucio. No matter how you try to spin that lol as an ana it’s way more doable to, but as a lucio, no. Especially if your team, or tanks rather, are very passive.
If you are below where you belong. You can carry on any hero. That has and always will be true. Lucio is one of the easiest supports to do it on too. Don’t forget carrying≠4-6 kills a fight.
I think supports can carry but the point being made here feels like an unhealthy one.
Watching this just reaffirms to me the point that in order to try and win games you have to take on the hard work you can’t trust your teammates to do.
Maybe it’s extra present in plat but I think it’s part of an unhealthy matchmaker.
It’s not really the fault of the matchmaker. It’s just how randomness works. Want to climb consistently? Then the best approaches are to either group up with the same group of people you trust to perform or trust the only consistent factor in your games, you.
Now that’s not to say completely ignore teammates. If they’re communicating with you or are trying to do something that you can both do together, then by all means help them. But the message really is, “don’t rely on random teammates to make a play for you. Make the play yourself. If you see a target that is low, try to kill it yourself instead of waiting for your team to do it only for them to get healed. If you see an opening to make a play, do it instead of hoping your teammate saw it too and did it for you.”
Lucio can do a lot of stuff that I don’t see many do. For example when you aren’t immediately under pressure, going back and speeding a teammate back to the fight. Or, more importantly, peeling for your Ana. You can watch your Rein for when he looks like he’s getting aggressive and speed him to wherever he wants to go, or speed him out when he puts his shield up and starts walking backwards. You can displace people, or put them into the area of an attack. You can knock a Rein charge to the side so it misses it’s target. You can knock a Roadhog away when he hooks someone so he doesn’t get the easy kill if you’re close enough.
These are just things that Lucio COULD be doing in a match, on top of healing and doing damage.
Why is that unhealthy? How is it unreasonable to expect someone to do more work in order to climb higher?
You can’t just autopilot your way to high ranks. You have to do as much work as a player in your goal rank would do in every rank below it in order to reach that rank.
We agree on the inability to autopilot your way to high ranks. I think the unhealthy factor lies in the unbalanced work load.
I figure matchmaker can’t really tell who is a “playmaker” and who isnt It seems like most games feature a few trying to do all the work, regardless of role.
I have a lot of hours and I would go on to say that perhaps it’s a misconception that the matchmaker is involved and more that the human response to chaos leads to disorganization and only a few people can read the opening moves on a fight. Those few people have an unbalanced workload.
I think we’re on the same page, but we’re coming to different conclusions. To me, I don’t see it as unhealthy or unfair. It’s just the nature of climbing. If you want to climb, you have to win more than you lose consistently, and to do that you have to take on that unbalanced load. But at the same time, you can also just not - if you’re happy and having fun, you don’t have to play to climb and can instead play at your current level without pushing yourself.
Some people might see it as an unbalanced workload, and maybe it is. However, as your skill progresses, you will notice it less, and what used to seem like a heavy workload now simply becomes your norm.