Now, Im not even gonna pull any emotions in this one. Yea, Bridgette annoying to deal with, but shes also… blatantly, objectively overpowered. Brigette can play EVERY off role, and is amazing at ALL of them.
Damage
Bridgette’s combo… is ridiculous. It does an extream amount of damage… as a support. Briggete’s combo of Primary->bash->Primary->Boop Does 190 damage overall. 190. That’s enough to basically kill anyone whos not a tank… and if you’re tracer, just forget about it. Is it any wonder why there’s no one playing her anymore?
“But op! Ana can KILL anyone she wants with her combo.”
and I’d have to disagree. Not only does Ana’s sleep dart take more skill to aim with, and essentially leaves her without any self protection… but its on a cooldown of 12 seconds. Bridgette’s bash is on a cooldown of 6.
“But ana has range on her sleepdart!”
Yea, and Ana has to use skill to aim it. Bridgette does not. In fact she’s literally shielded.
Bridgette has a combo that at the most is on a cooldown of 12 seconds. 190 damage every 12 seconds in a duel? Thats pretty damn good.
Off tank
Bridgette’s shield isnt the only thing that makes her a great side tank. That’s right, not only does she have the ability to protect against D.VA ults, she also has strong crowd control in the form of her boops and bash.
Her bash allowing her stop D.VA shields, rein shields, Tracer’s existence, Genji ults, and the list goes ON. its a RIDICULOUS tool. Like, honestly who thought this was okay? It pretty much allows her to damn near kill all opposition. Other than of course, pharah.
Who’s probably being shot down by the nearest widow or solider. Why solider or widow? Because everyone else is thrown out the meta because of a certain “support”
Her boop allows her to push anyone who was harassing a teammate out of the country with a single button press… and once all those people have been dealt with, its finally down to healing up you’re wounded right? Wrong.
Support
Here’s where bridggette throws a big ol middle finger to Lucio, as her healing radius is freaking twice as large as lucios for .25 less healing. Oh, that not enough healing for you? Well here. Have 150 healing ever 6 seconds. Oh? You have 190 health? Enjoy the 75 armor. Mid teamfight Just enough health to stop whatever was just about to kill you.
“B-but op! It has a travel time!”
That is not excuse for its ability to bring you 150 health. it moves at a rate of 30 meters per second. Its max range. At max range it takes at the most a second to reach you. Thats 0.25 faster than the speed at which Widowmaker reach’s full charge. That’s not gonna be a problem.
“It can be intercepted by other teammates.”
Then… maybe not be 30 meters away?
and dont even get me started on how ridiculous her god forsaken ultimate is. Every .5 seconds she gives 15 armor right? Which last for 10 seconds, and Wow look at that, cant be shut down by sombra’s ult. It literally has no counterplay once its started. It then last untill its shot off, meaning it doesnt decay like lucio’s ult. So after 1 second, you have 30 armor. After 10 seconds, you have 300 armor. That doesn’t decay, and cant be removed by sombra ult. Again, whos idea was this?
conclusion
My point in all this? Bridgette has too much. Shes an answer for every question. She and mercy are easily the best supports in the game right now. She supports aggressive, as well as defensive playstyles. Her bash being on such a short cooldown, allows her to merc the enemy team, and constantly threaten the existence of every flanker with her ability to literally stop damn near anything in her path. Its too much with no hindrance. Its an unstoppable killing machine, and everyone knows it.
“what do you suppose we do OP?”
Oh me? its rather simple really. Raise her cooldowns by 2 seconds, lower some damage a bit, and allow sombra ult to remove that god damn ultimate. With mcree being in meta again, and hammond’s mines going to be a problem, we have no reason to continue with her rein of terror.
Her bash should be 8 seconds, and the radius of hitting someone, only 40 degrees, and only do 35 damage.
Her whipshot, 6 seconds, and 50 damage.
Going through this… why the HELL is her damage numbers so high? Shes a support. treat her like one, and stop making her an all rounding god. She should have to rely on teammates to get kills, as a support character. If you’re intent was to make her a DPS-support like zenyatta, or moira then she has atleast have a flaw in some aspect. For zenyatta its his squishyness as well as his low healing, and for moira its a limit in that she has to do damage in order to heal.
Perhaps make it so that moira has extreamly long 12 second cooldowns across the board, but blocking damage reduces her cooldown? Maybe every 35 damage reduces all cooldowns by 1 second? Im just brainstorming here but please do something. Anything, when this overwatch league ends, because this is oppressive.
PS: Even if briggetes sheild is broken, its a 3 second cooldown to get it back. So its not really a big deal.
Edit 2: Delete Brigitte - Rant & Review (And some possible fixes) - YouTube
Edit 3: I’ve come to the realization thanks to video above that not only does bridge-bridge do all the damage in the world, shes also one of the hardest to kill. Why? Well because shes a support, she has a healing ability in the form of inspire, right? Well in a teamfight, not only is this incredibly strong, but its broken.
Normal team comps are 2/2/2 right? Which means shes one of 2 supports. So not only is she healing herself with her inspire, she is also receiving heals from a teammate.
The video also brings to light that brigg, the support designed to COUNTER dive can make dive STRONGER by her inclusion. I mean, whats gonna stop you’re instant bash? Rein? Hell no. Mcree? Think again. Roadhog? Never. The only hope would possibly be another brig, making her counter herself.