So you guys hate spam right? I do too, yet I love Junkrat, and I wish for him to have a playstyle based on him landing grenades on enemies and having spam as a situational capability. So… here goes nothing.
Grenades are 0.3 on direct hit, but lose 0.5 in radius per bounce (0.3 ->0.25 -> 0.2)
Rate of fire decreased from 0.65 s -> 0.7 s
Ammo increased from 5 to 6
Concussion Mine
Falloff Damage removed
Detonation in the air does 80 flat damage
Detonation on surfaces does 120 flat damage
Now less likely to stick to surfaces
RIP-Tire
Increased speed to 13
Ultimate cost increased by 5%
Camera goes right back to Junk after detonation
Comments: These changes all commit to overall raising his skill floor (by reducing spam) and raising his skill ceiling (more damage opportunities). This will make playing against him less frustrating at lower elos without the high spam damage, and make him more viable at higher elos by increasing his consistency and fluency.
I honestly think he needs faster projectile speed just like baptiste healing grenades so junk doesn’t have to aim to the sky to be able to hit someone 15 meters away.
That should be fine then, the slower fire rate, decreasing damage and size on bounces, and ult charge increase mean it would probably need to be a little better
When it was 13 many people complained it was far too fast. Even one of the pros (I want to say danteh, but maybe im misremembering) even said that he had a hard time dealing with the speed.
On paper it may seem that way, but people greatly underestimated how powerful 0.3 size was on him. Add on the fact that he gets an extra nade, and no falloff damage on mine. It’s 10x easier to mine-nade combo someone now, and the tire will go faster.
No, that was separate. They fixed it through “bug fix”.
It is his best ability, but the falloff damage makes it inconsistent af
It would be to compensate for a slow rate of fire. And the point of nerfing that is to read spam easier. However, he will actually dish out more grenades in a fight than before.
People that complain about Junk’s low skill floor in fact have low skill themselves if they can’t dodge slow moving grenades. Also Junk if one of the loudest heroes so you should always know where he is.
It’s pretty telling when a player can balance a hero and remove almost all of his occasional nature, spammy playstyle and how unfun he is to play against better than the actual developers…