Like, “Oh I’m gonna buy the BP just for the freaking souvenirs, sprays, name cards, player icon, weapon charms, etc, I don’t like the skins, VP, emotes, HL intros, or voicelines”.
I’m not a designer, I know this things take time and effort to make (souvenirs, sprays, etc), but I’m sure 95% of the playerbase don’t want the BP filled with these specific cosmetics. Put something else instead, Idk, credits? some coins, Rare skins?
I wish they’d just stop wasting resources (as little as they are) on sprays, charms and souvenirs. If one person on the forums actually says they give a **** about sprays then I will be speechless.
The issue is that those items have little to no purpose.
Souvenirs seems to be the item with the lowest diminishing returns (even though I am pretty sure they are only used to train new staff)
think of it like this, A skin requires a concept artist, texture artist, modeler, animator, programmer and QA staff.
Souveniers, sprays, icons, nameplates are all minimal investment as they’re just art inserted in the game using premade parameters. Sure someone had to model the souvenir, but they’re pretty minimal, solid, non-physic active, Non reflective and non-light source, things.
Which one do you think Blizz would rather give away?
That’s right! the cheapest things they can!
Until you see reasonably priced cosmetics, you know you won’t see anything but garbage or OLD skins and other items being given away.
It’s still cheaper to buy the REAL LIFE charm of a certain item than the in-game one.
They really need to incorporate souvenirs into some form of equippable outside of emotes. Why not victory poses? Or client-side view after you or the enemy dies (similar to how your charms are only visible to you).
I don’t know about other games BPs, only game with BP I’ve ever played is OW2. (playing TF2 since 2014). Atleast they could give us something we use during the match, like in all my OW2 playtime, I’ve only seen 20 people tops in my team using souvenirs.
If you do the math on just those items, and based on Blizzard’s current price structure, it would cost you over 25,000 coins to buy each individual item. And that’s excluding the unknown cost of one Mythic skin. So for $10, you’re still getting over $250 worth of non-junk.
They always did to me, spammable or not, along with emotes and victory poses, I care about none of that, I was just using OP’s list as he outlined. And VL’s are only 100c each. Take up minimal real estate in the overall value.
The battlepass being filled with filler is by design. They put 200 levels on that battlepass, and they aren’t going to be giving away 200 things people actually want. That’s a lot of work (since people want skins which hare harder to make than say a voice line or a name card,) and might give people enough to actually be satisfied with what they have so they don’t feel the need to buy stuff from the store.
Same thing, if they put in credits than either: eitherpeople get enough credits to buy the next battlepass and ABK loses out on people buying battlepasses, or they don’t give people enough and the rewards are so laughably small you can’t really buy anything after getting everything out of a battlepass because everything in the shop is so expensive.
The filler stuff is there to make it seem like you’re being rewarded constantly (if you pay, if not you get one piece of filler every 4 levels or so,) while leveling it. It’s to keep you engaged and feeling rewarded, while at the same time giving you so little you’ll still want to buy stuff from the shop. It’s not a mistake, they do it on purpose.
My issue with this is that at no point should a legendary skin for instance be costing anywhere near $20. Their whole pricing system is absurdly overpriced, so the battlepass looks like it’s a good value due to just how overvalued they’ve priced everything.