Buffing Recon is pointless unless he outclasses Soldier 76 while in recon mode. Which wont happen. Soldier 76 has too much versatility to offer and actual abilities.
Recon mode will not make Bastion viable. That is like trying to use baby D.Va to make D.Va viable after nerfing her mech into the ground.
Bastion is built around his transformations, especially Sentry mode. He needs his main mode viable. As well as his ult not a bad option. Its been a bad option ever since the ironclad nerf.
thats why his recon shouldnt be identical to 76. It should like serve the main purpose of him the sentry mode.
Thats why we have suggested reducing footstep noise, and ability to get in and get out of bad positions quickly would help sentry and changing of those modes.
Right now the moment he stands up from sentry, the whole team is gonna jump on him.
Sentry is fine as it is, cuz it still packs a punch and its just that it doesnt do enough damage at range. Thats where the buff to sentry comes in where he really dont have to be planted to ground all the time. he could use his sentry to get in to better spots faster so that he can unleash hell from his sentry than current clunky movements.
The problem with the current sentry is that his large spread forces him into shorter ranges when he should be operating from further away. This is why we ask for his old spread back. A stationary target you can easily reach out to and smack is going to be easy to deal with.
Unless we had something like the old ironclad where all he needed was a healer so that even though he can be easily touched it takes ridiculous firepower to take him down (which is bad).
I want his old sentry back, and I also want him to get his old beta shield back in some form to give him independence from shield tanks. Even if the shield was a fixed position one instead of turret mounted, or had lower health.
Niche needs to be killed. Niche is an excuse to keep a hero bad. The only time a niche would be okay is if it were what the role says. Make him a defense niche hero. Instead of only being played on Junkertown attack only sometimes he can be played on defense like he should be able to be.
Except sentry is the underpowered part.
And buffing both would achieve that as well.
That’s literally what he’s supposed to do. You don’t play Phara and never use her flight. You should basically always use flight. Once you hit the ground you usually die.
Or they could do both. he’s bad enough that it should be fine if done right. People will complain but people always complain especially when it comes to the “PTSD” heroes.
I have lost all sympathy for low ranks. So far all they’ve done for Bastion is ruin him over and over again. No offense to the low ranks but my fuse is getting short, you’re in low rank for a reason. This is an unsarcastic git gud.
We shouldn’t have to tailor a hero to the people who arguably should just get better at the game. There’s nowhere to go but up so do it. I did it to get from silver to plat.
Except that promotes running every time an enemy shows up and you’re in sentry. Giving him the ability to run away better isn’t helping him at all. He’s useless if he’s running it’s just being more easy to do.
It depends, there are still some niches where he is quite viable, like the pirate ship on Junkertown attack. I mean, even the pros are using him there to get on the payload and wreck upon the opponent. At least it was one standard strategy before the advent of Brigitte.
It also shows the problem of Bastion, he’s the king of peek-a-boo-damage, and if he works, he works far too good like on this map.
Buffing sentry and making it balanced where all he has to do is sit on one position and fire away is just as bad as how blizzard went on to buffing the recent heroes.
His sentry mode is not OP right now, but a small buff even to that could like tip the balance hard. This is why he needs more skill oriented buffs.
That’s the point of this thread. they use him 6% of 1% of the time and not all of it is in that niche and his winrate has dropped to 50% meaning the only time he’s ever good is when he’s played and he’s still only average there and it’s becoming less worthwhile to do it. If it were that good he’d have a much higher winrate and pickrate and yet it’s actually dropping. Junkertown is not enough.
like reducing spread? Bad Bastion’s won’t handle a more precise gun very well. Good Bastion’s will capitalize on it. There’s more skill involved instead of just hold M1=barrier’s dead because he can use it to kill people as well.
And what I highlighted is the point why Bastion, as long as his turret mode is working as it is, will never get any real buffs, because when he can sit somewhere for long enough, not fearing to get countered, he just presses his “I win button” and sees people melting down like crazy.
This is not fun to play nor to play against. I do agree with SPGG, adding him was a really bad idea. But Overwatch is full of bad ideas…
Nobody has ever asked for an “I win” button. Now this is factual, you’re in bronze, reducing spread will make it harder for the Bastion’s there to deal with flankers. If he can’t hit them he can’t hurt them.
This effects both places in different ways.
You are acting as if this is an either or scenario. Such as “either he’s OP or UP because of sentry”. People give up too easily. People see something they don’t like then say
He has a 48% winrate and a 2% pickrate in bronze. He’s not even good their. IDK where all this OP in bronze stuff game from it needs to die considering it’s not true.
Guess what? Roadhog oneshotting people was “unfun” and yet nobody whined he shouldn’t have been added. Guess what they did? They balanced it and it worked.
If they actually listen to the community there are a ton of good ideas out there and input on what causes his problems. Put hundreds of people together and a popular idea will rise.
This was a poll for non Bastion players:
out of 425 votes from non Bastion players the top two results was reduce spread and add back headshots.
This was a poll for Bastion players:
out of 255 votes from Bastion players the top two results was also to reduce spread and add back headshots.
This thread has 272 likes and 40 dislikes on the old forums in favor of reverting sentry: Overwatch Forums
I have butt loads of statistics support and evidence that something needs to change and the majority of people who care to vote about it want essentially the same thing: old sentry back.
He was a monster, but he was a glass cannon at the same time.
He couldnt self heal while walking and he wasnt able to get up and set up as quickly as he could now. He didnt have iron clad as well. But he was still a monster sniping out pharahs in thin air.
Sure, he died regularly. But i loved him before than his current state.
I dont think reverting to that keeping him as it is with other buffs he got is a good idea.
Also ow has now changed and people could run more versatile comps that enables him.
Like brigitte with dual shields as well spamming her E at him every 6 seconds.
Things could get bad if you buff his sentry more.
All he needs is buff on recon like i said. Im most of the time right with my predictions and ideas.
Explain to me how he was still considered trash then?
That’s what I was getting at. The majority of people who care enough to give input seem to just want a full sentry revert. It seems you are too so I guess join us?
Most of the time, not all of the time. You main Tracer by a mile. With a revert pulse bomb would leave him with 5 HP afterwards. That’s a direct upgrade to you as well as a significant power shift from sitting there and healing to actually shooting.
He got reworked because he was considered a troll pick. Even when he had headshots and a small spread.
People asked for changes to help reduce his dependency on being babysat to function. He was too team dependent. Not to mention Recon needed a little bit to help it.
He did NOT need his primary mode nerfed to make recon better. It is not like he could use his sentry gun while in recon. In terms of his internal balance Recon Mode, Sentry Mode, and Tank Mode all have their own separate internal balance. Which is why Tank Mode sucks because Ironclad was nerfed for Sentry issues with no compensation for Tank mode. Which is also why Recon is good now, but overall bastion is being dragged down by a under performing Sentry and Tank mode.
He was considered trash because he had a huge weakness. He was considerably bad at recon than now which made the only option for him was to like sit in one place and shoot away. But he was really good at the shooting part. Yet, he was very easy to kill. That loophole was enough for a team game like ow to exploit and put him down and out in pickrates.
Current bastion on recon perhaps isnt great at long range sniping, but if you some how can set up on a great place you could still do tons of damage while being able to survive more.
I love bastion, but I dont want blizzard to make this cheese heroes. I want blizzard to make high skill heroes. I personally believe his sentry is fine, it serves its purpose and only problem he has is that he cannot use recon well to synergize it with his sentry.
Like if you take volskya point B, if you can set up on point, you are gonna do a world of hurt on the enemy team, this is his strength. The more mobile you are the more chance and openings he can make like this.
Hence, why i like to see him buffed on his recon mode.
Sure i main tracer by a mile, and this is not a hate thread. I love tracer. ya, no sh*t sherlock. But I love to play bastion too.
But i dont want them to make broken heroes as well.
Bastion is in a very bad state now, and I strongly believe they need to buff his recon to allow him to get to those great sentry positions and get out when things go bad.
I dont want another hero, where people just sit in one place and cheese themselves to victory.
Anyways i have stated my ideas. No point arguing with you. People like different varieties of him i guess. Some people like to cheese it out, while some dont.
and that sentry’s spread sucks so horribly that you have to be way too close as a immobile hero even with ironclad.
I don’t know how this makes sense. Buff recon so you can set up in sentry and then promptly leave sentry.
This only started becoming something people have noticed because of ironclad. I don’t know if you thought of the mechanics but he effectively has more HP and yet doesn’t need more healing. Healing is 20% more efficient therefore pirateship is more efficient just because of ironclad. If you revert it that goes away.