Thanks.
So far these two ideas seem to be best.
Either by buffing barriers, but nerfing Orisa/Sigma sustain at close range. Because melting 2 barriers at medium range isn’t gonna work.
✅ Buff Barriers, counter at close range
Or buff barriers, but put in a rule that changes gameplay balance midgame so Double Barrier isn’t a problem.
✅ BarrierTank variety would be good