When they start turning dials. They get it wrong most of the time. When they “Overhaul” characters, thats when they ruin them. Often times they could have just turned the dials down some and everyone would be fine.
As long as I have played blizzard games (since 2007) , they have a bad habbit of trying to completely change something, instead of just dialing something down a bit.
Changing timings is always their first resort and ruins muscle memory for players. Which is why many folks believe that they don’t even playtest their game.
What could be a simple dialing DOWN of damage value, they instead try and make butter out of sawdust.
and as for these forums and customer “feedback” my guess is, they print off our complaints. Throw them on a dart board at 50’ away and throw a dart and if something lands onto the board. Thats how they chose their actions. Eitherway. I dont know why they just flip things upside down all the time and miss the mark every time. But the Kaplan leak pretty much explains it is all about job security and making extra work for themselves while acomplishing minimal results.
I hope Hanzo gets a nerf soon. Best mobility, highest damage, can oneshot across the whole map, has a strong ult, that goes across the map and can go through walls. He also has a low cooldown Widow ult, and he doesn’t even need to reload, lol.
How about Blizzard just stop making changes to heroes based on how often they’re picked, and do it based on the individual character’s abilities instead?