Anyone else with a software development background on this forum

who’d like to take a stab at fixing Overwatch?

I don’t want to become a target of this community :rofl:

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How would you become a target? I mean, we can’t possibly make things worse than they already are.

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maaaaybe

We could, and if we are allow, we would.
I mean, we don’t even know how the source code functions, and sometimes, understand it.

We don’t need to, as the current dev team clearly doesn’t understand it, either.

Wow.
That is very disrespectful.

Haizz, what the point of saying that. People hates Blizz for doing anything anyways. I won’t stop them from doing this.

I give up.

just imagine where we could be by now, if they had embraced a modder community

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Yeah, I’d really like to hear the atrocious design philosophies from people who actually believe they could do so much better.

Show me your personal biases, please.

It’s easy, right? Sure, really easy to balance a complex system with hundreds of interacting variables.

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Before any balancing can occur in this game, the many bugs that plague the various heroes need to be fixed, and the Overwatch team appears to lack the competence to do so.

Are you going to tell their mother?

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It’s not better software developers you need. The developers are actually doing a pretty good job with Overwatch. It’s fairly well optimized and runs fairly decently. It’s the game design that is hurting and that is getting worse for every patch.

LOL. You seriously never worked on any complex software, did you?

For one, do you actually think the same people work on balance and bug fixes?

Second, every software has bugs, some harder to detect than others. Some harder to fix than others. Just casually fixing all bugs… right. FFS, what has become of the perspective of actually having expertise in something before having strong opinions on it? >_>

Dunning Kruger runs rampant on the forums.

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Getting worse, according to which metrics?

According to my personal, and admittedly very subjective, observations.

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There are quite a few people complaining about the opposite, and it’s getting worse with each subsequent patch.

Would be wise, since the people who write the code actually know where to apply those changes. Not all of them are number tweaks, you know?

Not sure if you actually bothered to read anything in here, but the title implied I was a software developer, myself.

Would be wise, since the people who write the code actually know where to apply those changes. Not all of them are number tweaks, you know?

What keeps the balance team from communicating with the dev team? There is no reason to assume development skills translate into knowledge about balance.

Not sure if you actually bothered to read anything in here, but the title implied I was a software developer, myself.

Please, show me your grant, bug-free creations. I want to marvel your skill.

Now that I think of it, this point is moot, given how often basic number tweaks in Overwatch tend to break things left, right and center. Apparently the code contains a lot of hardcoded assumptions that break when the numbers are tweaked.

Nothing, but see above.

youre being a rude prick who just wants to fight. you asked for expertise, somebody said they have it, you just discard it. boo, bad troll. go away.

Claiming to have expertise, and actually having it, are often two very different things. Working on overwatch, and working on some simple software that maybe scrapes a few things from the net or does something predictable are not the same thing.

Also, I asked him to show me his grant bug-free creations. Afterall, he claimed to know. Knowing implies experience through actual work. In that sense, I’m open to be proven wrong.

My personal experience in software dev, mostly as project manager, has shown me that just fixing all bugs isn’t quite that easy. Many things get delayed because something we couldn’t predict happened. And that despite the project still being several orders of magnitude less complex than OW.