Another ExC and no Genji nerfs

That is why I’m saying that you need to use both.

You can’t target one over the other or you would just have an endless loop of “balance”.

You are giving one example with one change and another with 1 change to one hero, yet in the median example, you are giving an example where you are changing a couple of heroes and in a couple of different ways.

both can get there theoretically, it is just more complicated using mean.

But still, you are much better off using both as I said before, using only the median leads to a decrease or an increase in the overall power of the role, so unless this is what you are trying to do this is not optimal.

1 Like

My point is, the median hero IS the current balance point in that, if you stopped, and forgot who you were using, and started the process again, you STILL get to the same spot.

Where picking the 2% pick rate hero or whatever each time doesn’t give you that.

Median IS the current balance point.

2 Likes

But it doesn’t have to be, you need both or you either get into an infinite loop of balance or that you decrease or increase the amount of power of the role, as we could see from the list that Widowmeiker provided, the median doesn’t always equal the balanced hero, so that means that if you are targeting this hero as your anchor point, the whole role would get weaker on average, something that wouldn’t happen if your hero of choice is already balanced.

1 Like

Well, you don’t. That was the point about Median.

The point being is that balancing BETWEEN roles is a different problem. You have to balance for retention of player as a percentage.

Which would mean you would lower the average DPS power level ANYWAY.

We have had to put in PriQueue because of how unbalanced the playerbase has become. It will only get worse from here.

More so, you would be doing the SAME balancing for the other roles.

But that is a problem you need to take into consideration as well, what did you really do by causing a new problem by fixing the old one?

Not really, as the average would stay the same if you had 2 4 6 or 4 4 4, there is an increase and a decrease, if you pick the right hero this shouldn’t be an issue.

(That hero doesn’t have to be the median as 1 1 2 3 4 13 and 4 4 4 4 4 4 have the same average, yet it is not based around the median)

I really feel for you. Played a lot of games today. Around 10 games and 8 of them were lost because of Genji. My day is pretty much ruined and i have no desire to play this game. I had the day off and wanted to play games but it’s literally unwinnable, it’s really sad.

Don’t waste your time arguing with people instead have a listen to what a 4500+ pro player has to say about Genji in the current state of the game.

This was also a high level GM game:

TIME: 3h40m45s

1 Like

In this case you will fix both.

But you HAVE picked an arbitrary point rather than the natural one.

Median means NOT having to pick a point, AND you can restart the process at any time and nothing changes. The Median will ALWAYS work, no matter how far through the process you are, when you halt and restart.

You are not picking where the DPS ARE balanced by picking another point, you are trying to SHIFT their balance by doing so.

Why?

Why?

What basis do you have to this suspicion?

But there’s more damage heroes with a lower pickrate than Genji than there are heroes with a higher pickrate.

If that pickrate is bad then there are far more deserving.

There’s no proof of that claim.

Even if this was true, how does this support your claim?

If Genji just happens to be countered by the meta heroes in GM then that would artificially suppress Genji in GM and only GM.

GM wouldn’t be a bellwether for the rest of the game, it would be the definitive outlier.

Ranks? Plural? You’re forced to exclude even Masters.

Only GM is Genji not doing amazing in pickrate.

This just enables 200 damage combos even if your aim is poor such as one of the attacks you miss a shuriken,

2/3 shuriken (60 damage) + 50 (dash) + 3/3 shuriken (90) = 200 damage.

Damage AND attack rate are increasing, not only can you deal the 200 damage quicker but much more reliably.

It’s used all the time. Google search “Median income” and notice how many millions of results you get.

“mean income” far far fewer results.

They sure act like they know what they’re talking about.

Why would you not want that!?!?!

One huge factor of fun is fairness, people will not find a hero fun if they feel they have such an unfairly bad advantage playing the hero.

Genji isn’t bad.

Stop saying Genji is bad.

And everyone else can stop falsely accusing me of saying “You think Genji is overpowered! You think Genji is unstoppable! You can NEVER beat genji, that’s not because genji is good that’s because you suck”

Stop it.

That.

Is why.

It is cherry picked.

Cherry picking doesn’t mean picking literally the largest numbers.

No context was removed.

Such as?

Link to the specific comment you think I avoided and if I can’t link you to my answer then I’ll answer it right then and there.

Do I have to link you to the comments saying they’re muting me because I asked them why their claims are true?

How?

You can’t just say “nope, that’s misleading, it just is” how is it misleading?

I did nothing like that.

How did I do anything like that?

Yes.

What circular logic.

“anyone who thinks dear leader is running the country wrong is proof in itself they shouldn’t be taken seriously”

What if their is anything wrong with Genji?

Do you not know what bias means?

If you didn’t like Brig’s launch state, that is bias.

That doesn’t mean you are wrong and that Brig should have remained in her launch state.

If you like Genji and categorically object to any slightest nerf to Genji that is bias.

To lack bias is to just not have any opinion.

The crowd boo’d Brig’s name as Blizzcon.

1 Like
  1. that’s disrespectful of you
  2. It’s far easier to track a target as you jump over their head than it is to track a target as they jump over your head.

It’s not as if we’re talking about Genji standing at the end of a firing range just hopping up and down.

I’m so fed up of disrespect being used to play down Genji’s capability and play down the individual ability of everyone who has the slightest problem with Genji.

And I know I will face disrespect and put downs for this, false allegations that “you think Genji is OP” I never said that. I objected to this insincere putdowns of Genji and - by necessity - putting down anyone who doesn’t agree that Genji is bad.

4 Likes

Because Mean income is almost entirely useless.

Mean LOOKS useful if you are doing high school stuff, but later, you basically abandon it for percentiles in stats.

EXCEPT in large data processing, because Median is super hard to calculate. (you wouldn’t think so, but it is!!!) There still is an open question around the best way to do so.

1 Like

The point is the average, from there you try to make it the median, and after that it becomes a lot easier to balance, you are keeping the power balance of the role as well, not leading to future problems like having an uneven power distribution between the roles.

One hero can be really strong while you can have a couple which are really bad, your balanced hero is not going to be the median for that reason, you want the median hero to be the balanced one so you could easily change things.

But you don’t have 3 heroes, you have 16 odd ones.

The point being, by default, they are the most balanced hero from a stats point of view - already.

That IS your current balance point. If you WANT to move the current balance point, then sure, but don’t for a moment try to pretend that your current balance point isn’t where it is.

The fact you would want to move the median to another point, and then say “ok, where is where we are balancing from, and we are going to keep this AS our median from here” is exactly the point which TERB was making.

Genji is AT the balance point for pick rates… in GM, right now.

1/2 the cast is worse than he is. Median is the right tool to see where that middle point is.

And there he is.

You may want to move that, but don’t for a second think that TERB was wrong by using Medians in the first place.

He was not being intellectually dishonest by picking Median, He was right, he picked the RIGHT tool for the job.

1 Like

It’s not disrespect, I just find it irritating that people complain about it when they could instead improve their aim.

It really isn’t, his ad strafe is a lot harder to track even at close range compared to his double jump.

The gimble locking in overwatch is a hell of a thing. Other games don’t have the same issue.

2 Likes

I’m honestly super surprised that people complain about double jump but don’t complain about Genji’s irritating ad strafe.

Ad strafe doesn’t gimble lock you? I mean, that is why I hate Genji’s double jump.

It is also why I like to hover over my kid as Pharah when he wants to vs me in a custom game, because I can bob back and forth, and he has to do a full turn every time to try to track me.

1 Like

Fire rate makes it easier to land consecutive hits, damage rewards good accuracy.

Fire rate is pretty good for ult charge. sometimes you just want to put shots into the back of the tanks and firerate CERTAINLY helps there :slight_smile:

1 Like

When you aim up to vertical your aim LOCKS.

You then have to rotate and somehow bring it down in the correct area where Genji has dropped down behind you, you can’t have 180 degrees field of view.

You can’t just get better, Genji doesn’t have the same problem, Genji knows which direction he’s jumping, he doesn’t need to track you.

Explain how it isn’t.

I’ve explained the problems, please show me an ounce of the respect you promised to show other users on this forum and don’t handwave it away.

How?

It’s just higher damage rate.

I can give a good answer.

Fire rate rewards good tracking.

Raw Damage rewards that single shot.

It is hard to land consecutive headshots with firerate. But a single more damaging shot is easier, since you only have to do it once.

Mmmm. It is like when I Blink as Tracer, I know where I am to flick for my aiming, but the other person need to reaquire.

The Genji player knows they are going to have to spin, earlier, which gives him the advantage there.