Special note: these thoughts are for the devs, not Baja who was kind enough to post all this.
So go revert the changes. If there’s no change in power level, it’s now just about fun.
Because she’s less fun to play. Mercy players don’t want to stand around being forced to pocket because you gutted mobility by like 67%.
I feel like most Mercy players do not like the GA changes. I don’t think that’s going to change.
How about you look at all the qualitative data all around you?
At least you’re acknowledging both sides.
But I’ve seen far more negative than positive.
You and I both know Sojourn is the only reason Mercy rose to any significance last season.
Mercy should be hard to kill. She is absolutely terrible in terms of damage and kills contributed compared to other supports.
How do you justify the most passive and team dependent character in the game having lower HPS than those who regularly get kills and have damage rivaling DPS?
Since you guys love stats so much, why don’t you comment on that?
The one thing she had going for her was mobility and being hard to kill. Not only did Kiriko take Mercy’s hardest support to kill title, but you gutted her mobility as well.
The healing changes are ok. I think most players are pretty neutral to those.
But please, fix GA.
Remember when the support changes were supposed to make the game more fun for the support players?
I’m SO sick of the support experience being trashed because of whiney DPS players.
And you guys do it all the time. I do not feel valued as a support player.
From my perspective, the GA change is a direct contradiction to the dev statements saying they were going to prioritize support fun.
You lied to us.