As this is how Wrecking Ball’s Shield Ability works, this benefit should be extended out to Lucio and Doomfist.
All 3 of these abilities have the same function: protect the user (though Lucio’s also protects his teammates). The problem is that to do so, they all feed ultimate charge very quickly.
For example, a well-timed Sound Barrier can often punish a Lucio, as the more damage he blocks, the more ultimate charge the enemy gets.
Blizzard has set precedent with Wrecking Ball. The move should be extended to Doomfist and Lucio. It should be an inherent part of temporary shields.
how about no you gonna add that many shields you gotta take the risk of enemies getting ult off of it otherwise a character like doomfist could end up very rarely giving ult charge if he manages to always keep his shield up
If he’s managing to always keep his shield up, either he’s doing an incredibly good job or the enemy is doing an incredibly bad job, and I dont think there’s anything wrong with the enemy not getting ult charge in that situation.
But temp shields are already consistent across the board? Are you comparing shields to barriers? 2 different things in overwatch? Also if you want lucios ult to be better mayby instead of changing one arbitrary thing about it they make it actually better? Reduce cast time increase shields given so it could do its job as the anti burst damage ultimate that gets out done by Transcendence and in some cases even Symmetras ultimate?
Are you actually arguing semantics when it’s very clear what everyone is talking about, and immediately below a post where you also used “shields” with the same meaning?
Also, the whole point of this thread is that they’re not consistent across the board (because they aren’t), so you’re either confused or just talking nonsense.
Geoff Goodman said in Seagull’s stream that this is indeed something they are looking at doing, but this could also imply they take that feature away from wrecking Ball’s shields
It really should work that way for Lucio’s Sound Barrier, I mean, it’s supposed to help keep his team alive but right now it also serves to make his whole team an Ult battery
true, but its the same for doom and lucio shields, their mechanics were just made an active thing for Hammond. it doesn’t matter, I’m pretty sure the devs said they were going to make it this way anyway
I was confused I thought the op was saying that hammond doomfist and lucio temp shields shouldnt give ult charge not that hammond shields werent giving ult charge