Why wouldn’t they? It’s not unheard of. I used to do this on EA forums all the time.
Ok? And why shouldn’t they report you if it looks weird?
This is how I look at reporting. Not every report gets looked at and as such, I’m sure Blizzard has a internal sorting system for reports. The more someone gets reported, the higher probability they’ll get looked at. It’s not hard to sort a database based on the number of reports.
I report anything that starts looking weird. If it happens enough where it’s no longer luck or a fluke, you will start building up reports.
It is not your job as a gamer to be the definitive head of anticheat for a video game department. You reporting someone does not guarentee a action or a ban. How suss someone needs to be and the level of skill someone needs in order to deduce that someone is cheating is different for everyone.
This is why we use stats, IE the number of reports, not just go ‘oh hey it’s Bensam, he’s always right! ban’. Statistical analysis is very important.
‘Better’ and ‘lucky’ do not go hand in hand. Skill is not luck, although you could argue luck is a skill if you’re a really lucky person, that definitely isn’t 99.9999% of people. How many people win the lottery? You have your answer right there.
If you’re installing a game on a department of defense machine while running unsecured windows because your admin is a moron, that’s definitely a problem with you and your company.
At the most basic level it’s not hard to segment information with two different installs and hard drives if you’re really paranoid.
Because arguing a point doesn’t definitively prove you’re a cheater. It’s all about gaslighting and trying to make something seem unlikely while discrediting anyone who would suggest it.
Why would someone actively defend the opposition unless they had a pony in the race?
With that said, I don’t think there are that many hackers in this game. At least not many that I’ve been able to tell. I found two in my entire time of OW, where one was aimbotting and the other one had wall hacks on. I’m sure there are plenty but even hacks can’t help poor positioning and gameplay.
Depending on the MMR you’re playing at, you can be completely out of position and people wont capitalize on it. I’ve seen some players just walking in the middle of my team trying to kill me and my teamates are relatively oblivious, even though at highMMR they should be jumped on almost immediately.
Gold/Plat aim means a lot, especially when you’re likely to have a bad tank which is like a death sentence.
You can report as many people as you like for any reason. I often report players for being toxic even when I’m pretty sure they’ll get away with it. But you claimed that one out of three games had a cheater in it, at the most common rank in the game. If what you’re actually saying is that in one of three games, you see something a little sus and report just in case, that’s a very different story. How often do you actually analyze the replay?
Does the reddit overwatch allow it to be posted? We need some place to show how common this cheating is. I never decided to look till today and I have a replay of obvious cheats. I never knew how big of a problem it was till seeing this post.
Literally answered the majority of this in my past posts as far as reasoning and rational behind my reports. If you’re looking for adhominems, I guess have at it.
No, my guess is Reddit is even more locked down then here. It would immediately get flagged as a witch hunt. Reddit is generally run by volunteers, where as forums are run by CSRs that are paid to moderate (usually) and a bit of the community.
Blizzard needs to add a feature to strip identifiable information from replays for this purpose. That’s what Overwatch does in CSGO. Even then you’ll still have people like Zek who think no one cheats despite how obvious it looks. You can’t, and wont, ever be able to convince everyone. They’d probably need a separate forum and a rules/guideline where it doesn’t turn into attacking whoever is posting the evidence, which almost all of these do… which is weird in and of itself. You can see Zek already starting to do that as a backup strat.
The most common retort in the world to pointing out you think someone is cheating is ‘u suk’, ‘ur paranoid’, ‘they just play a lot’. It doesn’t matter what the behavior is, people short-circuit to responses without critical analysis a LOT.
I forgot about that, I used to do a few of those daily to help out with the anti cheating. If I recall I was only offered to do it due to high enough rank and good standing by no reports. That would be nice, totally forgot about that!
They need to add a Overwatch like system in Overwatch. I’d love to play around with that.
Yes it would… And very good idea in a game like Overwatch. There are a few things that still don’t make sense in the game, that’s probably the easiest way to combat cheating, not to say good players are good at spotting cheaters, but it’s a start.
The other weird thing is this game doesn’t parse stats well. For instance if you look at your past games the stats are pointless as you can’t see the stats for everyone else in the match. Lots of information and stats in the game, but very poorly organized. Stripping earlier seasons was a horrible idea.
Depends on the severity and type of issue. In many cases, Microsoft will actually wait and roll up security fixes over time with other fixes as well to obfuscate the root issues. Windows is such a huge attack surface that many people will immediately attempt to disassemble and analyze the changes in each patch to try and determine which components have security issues, since this gives a hint as to where they should focus efforts.
For extremely high severity issues that do have a risk of compromising lots of data - especially if the exploit is well known, then yes they will push out patches faster where possible.
Considering how greedy blizzard has gotten i would not be shocked to find out blizzard turns a blind eye to cheater who whale either.
They certainly wouldn’t be the first developer to do it
I highly doubt that, it would be better to ban them and then make them get a new account and rebuy everything. I guess you can’t do that in OW2 with the SMS thing though but there is no way they wouldn’t ban them eventually.
Lack of a moral compas? I do not even know why people cheat as it takes their own acomplishments away.
Yup, always nuances, I think the game of cat and mouse with cheating and anti-cheat is very comparable to viruses and anti-virus. You can draw almost direct parallels.
That’s why it’s important for the community to become informed and vigilant. You can’t sell the anti-cheat DLC, but I personally would DEFINITELY buy the anti-cheat DLC. Most people just think it should be free, but then don’t realize it detracts from money they can expend on developing skins or content updates.
That’s the tough spot we’re in right now. And big companies really should consider talking to other big companies so we can get a black hat conference for cheating/anti-cheat. So the industry can shoulder the burden together and come up with better, more meaningful, more impactful solutions. It’s insane that we’re turning competitive gaming into a sport, but at the same time have almost nothing in place to assure it’s a equal playing field.
I’ve never once used an ad hominem. The factual basis for this claim that cheating is an epidemic throughout every level of the game is the whole crux of the debate. I’ve tried many different ways to explain with rational arguments why I find this unlikely. In your last post you finally confirmed that your process is to watch each kill feed for cheats as you play, and report them as soon as you feel like one of them might be suspicious. This method is extremely prone to false positives caused by confirmation bias. How often do you analyze the replays?
Does Blizzard even have a bounty program for submitting cheats and exploits for a bounty like Google does?
(I can answer that, no)
Paying people for work is a good way to get them to work for you.
Heres the thing, its a risk to do that.
Yes they will likly make a new account if they were banned, but they may not spend anymore money.
So ultimately it comes down to, how much they are spending versus how much of a problem their cheating causes…
Cheating exploded during the pandemic especially when people noticed there where no real consequences to it, some uni even did a research paper on it and found that cheating in any form is close to the level of legitimate players.
People who create cheats are not looking to make a 100% accuracy but to make it look as organic as possible as if you just look around you will find that cheats today often miss every X shot to not stick out stat wise.
I know why people do it in non-competative games like RGP’s and even MMOs, but 0 excuse for it in any FPS.
I used to macro in this game called UO, but nothing close to an aimbot or anything like that. There should be zero tolerance in FPS games though.