The thing is, and I can’t stress this enough, the skilled options, when played with skill, do in fact reward players more than ‘low skill’ options. Moiras TTK, for example, is much higher than other supports, since she cannot headshot and has the lowest damage in the game. That’s how you balance those characters- by making sure that low aim requirements don’t have higher base damage, etc.
Old symm was broadly considered a throw pick, seeing how easily counterable she was.
OP and other disabled individuals aren’t asking that they get a moira with a 1 sec ttk (like the failed rework had if you got in close orb range). They’re simply asking that characters with low aim requirement don’t get dumpstered or made unnecessarily hard for other players. Think about the low aim heroes in OW- how many of them get targeted for “higher skill” reworks, oftentimes when they’re not even considered that good.
They’re also asking that people stop referring to characters that aren’t as mechanically demanding as “braindead,” seeing as they have skills that differentiate. If they’re not your cup of tea, you don’t have to play them! But stop trying to remove them from the game.
Ana is still support queen, and if people would quit crying abt IF, Baptiste is factually a bit harder to land his heals with especially at distance.