A list of thing RQ messed up

It’s not a gotcha. It’s the factual reality if you’re not being selective in your memory. Even Jeff Kaplan in his interview with Emongg stated 222 was the most played comp.

Since you clearly knew this and I assume a very honest person I don’t understand why you’re posting 5 dps meme pics in a thread that’s critical of RQ.

Also

We didn’t have a tank shortage prior to RQ.

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I can’t speak for higher ranks, but where I was sitting the tank was whoever lost the shouting match between the 4+ dps on which one of them had to flex. It was pretty rare that I ran into people who actually volunteered.

I didn’t say people played it with enthusiasm or eagerness. But if you wanted to win and people usually do at least in comp someone played tank. That goes for all ranks.

Jeff Kaplan said getting people into the role that they actually wanted to play was one of the goals of RQ and it did fix that but at the cost of queue times.

LOL

Thinking open queue will stop someone 1 tricking… did you even play this game before 2-2-2?

Also stop blaming 1 tricks for the reason why you lose, because they’re not the reason you can’t climb.

Cool. I disagree with them. I’ll take queue times and some hero inflexibility to avoid playing with 5 dps all spamming “we need a healer.”

OQ was mostly just waiting to see which team tilted first. Luckily it was more often my opponents team because I would immediately queue rein to see if we could get a support. Unfortunately I would still sometimes get stuck with 5 other dps only players and I’d be forced to play a god awful match vs a worse team who just decided they wanted to win more.

OQ was garbage, is garbage, will always be garbage. It can’t be balanced unless they make it like cod, everyone has the same HP just different guns. Once you add in the fun and unique kits of Overwatch OQ becomes unbalanced, you can not balance what rein brings to a team vs soldier. Their kits are too different and it just doesn’t work.

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I personally see 222 that way

for me, 222 is, in addition to all its many serious problems, like playing Overwatch on training wheels

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Role q made the match quality better like it or not. It is the necessary evil.

If we have to go back, the 1 hero limit was where all the problems started since it made impossible counter picking if anyone else is using the hero.

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The above is stated as if it is literal fact when it is actually opinion…opinion that many players have stated they disagree with

For me, the match quality in the role-less queue is far far far superior to the match quality in 222

222 (and/or 122) has never been necessary, nor is it necessary now

Alright you can do that even now so I see no issue.

If it wasn’t necessary it wouldn’t be here.

People would rather play a dead game than address this problem, so for whatever reason, the developers are catering to them and we can see the result of that. If it wasn’t a wake up call for the developers, nothing will be.

It is clear they just care about the pve sales and that is about it.

this simply isnt the case

First, if 222 were necessary, the thousands upon thousands of role-less queue matches – matches (thankfully) untouched by 222 - that are being played as I type this and as you read this could not be played if 222 were necessary. and yet, they are being played

Second, software can be changed/updated without the implemented changes being necessary. As such, the fact that a change was made does not prove that the change was necessary

It was added because people have asked for something like that for years.

But either way it doesn’t matter. Both modes are in the game for everyone to pick their poison.

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Please show the data on how many OQ vs RQ matches have occurred so we can have a meaningful, and not made up, conversation on the topic.

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some people asked

not all people, ie “people asked” implies all people

further, many people also asked that it NOT be implemented

it was in my opinion THE very worst change ever inflicted upon the game, with no close second

Both modes are in the game - yes

…but…

they arent equivalent, even when one excludes the necessary queuing differences

as such, complains continue, and one is not a direct substitute for the other

Okay… so what exactly is the point of this post?

Is this just another screaming into the void thread? Lol

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Instead of what you are requesting, I will instead mention that I played at least 1 role-less queue match myself today.

said match(es) could not have been played if 222 were “necessary”, as 222 was not involved in this/these match(es) in any way, shape, or form and yet the match(es) got played successfully

Well done, now give us the data you have on those “thousands upon thousands of role-less queue matches” that you claim exist, with context of how many 222 matches happened for comparison.

THANK you. I was looking for this.

Then… Go play it? Why should we care?

this is unnecessary, because if one match can be played without 222, then 222 is not “necessary”

with this item now fully clarified, I wont be discussing this further