I can speak to cry freeze not working for me despite hitting shift some times… It is annoying but I cannot help but wonder if it is a intended weakness of her’s to have some counters to her stall.
As for her ultimate getting stuck I have to ask. Did you time it to determine if it was indeed stalled? Because it looked like the same cast time to me with the animation just being weird.
Freeze particles through walls I do not see coming into play all that often. Nice to fix but does not need to be rushed.
Wall placement…
My god it hurts sometimes.
Never experienced teleporting but should be fixed to prevent exploits.
and finally. I had no clue the Reinshatter bug existed. However, it does explain some interactions I have had where I could have sworn I captured five people in my blizzard but three escaped…
What I think they meant with fixing, is not having the ability on cooldown anymore if Mei was getting hooked out of Cryo-Freeze.
This doesn’t happen anymore, but getting hooked out of it still happens though.
I can’t record a better video right now, but I believe the ultimate does get stuck sometimes causing it to be delayed.
Yeah but i wonder why they would just fix one known mei bug yet let the other exist for 8 months when they also have a solution to it such as making cryo-freeze favor the defender, 8 months and not fixing a known bug is kinda ridiculous.
Tracer has similar problems as Mei. You get pulled out of recall and blinks because of the stupid Favor the shooter mechanic they added to the game. It’s really bad with Tracer because when she blinks, there’s actually two Tracers for a breif second. It feels bad when I get slept or flashed and the game forces me back from my new blink position.
I think it’s just the Favor the Shooter rule the game runs on. The game will favor the Mccree flashbang or Ana sleepdart on a Tracer player because they are the ones “shooting”. But this makes it so the Tracer player can be cheated out of their blink or recall even though the got it off.
Edit: Then on top of that you have png which is just another variable that affects the games decision on whether something should hit or not.