NOTE: im looking at all these heroes from a grandmaster perspective, you dont have to agree with me, im just putting my opinion out there
Tanks:
D.va:
- No changes
Orisa:
- No changes
Reinhardt:
- No changes
Roadhog:
- No changes
Winstion:
- No changes
Wrecking ball:
- Fix the piledriver hitbox
Alexis Comments: Sometimes, the piledriver hitbox can be a bit buggy
Zarya:
-
Energy decay decreased from 1.6 seconds to 1.3 seconds
-
Bubble cooldown increased from 8 to 10 seconds (projected)
Alexis Comments: These changes are aimed at trying to lower the amount of time Zarya has high energy. As it is, it’s extremely easy to build energy. These changes will help properly punish Zarya players who misuse their bubble cooldowns.
Dps
Ashe:
- No changes aside from removing golden bob (sorry)
Bastion:
- ironclad now takes effect while transforming
Alexis Comments: This change will help Bastion reposition himself when he needs to
Doomfist:
- minimum ultimate damage increased from 20 to 50
Alexis Comments: This change is looking at raising some of the power in his ultimate. As it currently stands, it is not very good.
Hanzo:
-
Dragon strike cast time increased from 1.4 seconds to 1.7 seconds (hanzo himself not the arrow)
-
dragonstrike is now one hitbox meaning you no longer take less damage close to the edges
-
Critbox is no longer blocked by bow
Alexis Comments: These changes are aimed at making Dragonstrike easier to counter when being used by Hanzo but slightly stronger when it is already out
Junkrat:
- Remove pause after detonating tire
- (optional) revert back to the 0.3 grenade hitbox
Genji:
- No changes
Mccree:
- No changes
Mei:
- No changes
Pharah:
- Ultimate is able to be canceled by pressing the ultimate key again
- Movement in air increased from 4.11 m/s to 4.50 m/s
Alexis Comments: Allowing her ultimate to be canceled means it will be less risky to use. Increasing her movement speed will make it harder for her to be shot at by some of her common counters like Soldier:76, Mccree ect.
Reaper:
- No changes
Soldier: 76:
- No changes
Sombra:
- EMP cast time raised from 0.5 seconds to 0.8 seconds
- hack duration reduced from 6 seconds to 4 seconds
- base walking speed increased from 5.5 M/S to 6 M/S (same as tracer and genji)
- stealth cooldown lowered from 7 seconds to 5 seconds
- Spread decreased from 2.7 to 2.4
Alexis Comments: These changes are aimed at making Sombra less frustrating to play against while allowing her to be more stealthy and agile. Making her move faster means she will be able to get more things done at once. Lowering her spread will allow her to take duels easier. If this ends up making EMP charge too fast we will raise the charge.
Symmetra: (Dont play her sorry)
- Teleporter health increased from 50 to 100, shields remain at 250
- Golden glove because all the syms mains really want it
Alexis Comments: This change is aimed at making Symmetra’s teleporter more easily useable. the reason i did not put faster tp was so the backline wouldnt get assassinated
Torbjorn:
- hammer swings faster in overload
Tracer:
- No changes
Widowmaker
- Impossible to balance her so i won’t attempt it
SUPPORTS
Ana:
- Nano healing reduced from 250 to 150
- Time left for nano displayed on the nanoed targets HUD
Alexis Comments: This change is aimed at lower some of her nanos heal potential.
Baptiste:
- No changes
Brig:
- Honestly, i’ve been sitting here for 20 minutes thinking of some kind of fair buff for her but i don’t know how to do it without breaking her again
Lucio
- No changes
Mercy
- Healing increased from 50 HPS to 55 HPS
Alexis Comments: This change is aimed at making it easier for mercy to heal tanks
Moira
- Healing goes through shields
- Healing range increased from 15 meters to 20 meters
Alexis Comments: These changes are intended to help Moria heal her team from distances and from behind shields
Zen
- No changes
EDIT: forgot genji, whoops, i wouldnt change him anyway
EDIT 2: added an optional junkrat change and a fun torb change