A challenge for Mercy mains

To be honest, it’s better if each idea has it’s own separate discussion thread.

Workshop down some of the rough edges. See if the idea can stand up by itself.

Also if the devs can’t grasp the majority of the details about the concept in about 15 seconds after they open the thread, you’ve probably lost them.

Walls of Text are really ineffective.

But yeah, dunno if I’m having an impact on the devs or just really perceptive.
But I know I personally influenced a vast majority of changes in PlanetSide 1 dev team. To the point that I had even exchanged a few emails with their executive producer.

From personal experience, that’s what I’ve seen work.

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