I think we may have more supports now. Than we did when OW2 dropped.
That may not have been a high bar to jump, since the queue were pretty bad, but, I think the changes they have made means either more supports, or existing support players are queueing for more games.
Iād actually argue that we more than likely have had a monumental drop in overall player numbers across all roles due to how unfun the meta is for everybody not willing to play Sojourn/Hog/Orisa/Kiriko.
Which is why weāre now seeing all roles being dragged in from other ranks, dps queues matching support queues, etc.
You really underestimate just how awful the game is to play for every dps but Sojourn and every tank but Hog/Orisa.
If they really want to balance out queues, they should at least occasionally provide something other than battlepass xp for completing a game in all roles/support.
There should be a randomized bucket of rewards, like xp or a small chunk of OW coins. Even 1 coin would be better than 100xp after youāve finished the battlepass. Not everyone cares about title cards.
60HPS is what she needs to be able to go back to being a viable healer for tanks, ie pocket the tank instead of the dps. Not sure why people think that the best way to stop her pocketing dps is to keep her healing useless for pocketing tanks lol
Man, and why is it so difficult for people to wrap their heads around the idea that Queue Times and Matchmaker Quality are direct tradeoffs of each other.
mercy should never be meta. she is a boring, skilless hero. if i win a game i want it to make me feel like i actually earnt it, not that i just held m2 on my sojourn the entire game.