A bare minimum to get more Mercy players

Now I am 99% sure you are trolling

say whatever you like if it helps

Have the same question here. What is this reward for afk values gameplay?

Iā€™m hoping for a second. But they donā€™t have to be anything like a majority.

Theoretically ā€œSeason 4 Support Heroā€ will be Mercy-ish.

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Yeah I actually agree. We donā€™t need more Mercy players, we need more support players. Mercy is one of them so itā€™s great if she gets some quality of life stuff or even changes to help make her more impactful in general, but thatā€™s something the entire support role needs, not just Mercy.

One thing I want to be looked at is the support role passive. Giving everyone Mercyā€™s old passive is great and all (aside from for poor Mercy who lost out on that, even if it is slightly stronger on her than on the others) but unless youā€™re one of the more mobile and evasive supports like Lucio, Kiriko, Moira and Mercy, you probably arenā€™t going to get much use out of it.

Mind you, I think role passives as a whole are a big failure. They make sense on some heroes but not on others. Like reload speed passive is useless on Hanzo, and marginally pointless on a bunch of other DPS, and knockback resistance doesnā€™t make much sense on some of the tanks, and all.

why make tanks suffer for a problem they didnā€™t cause?

why make supports even less role-focused?

If OW1 Matchmaker had problems, because of a lack of Tanks.

And Season 1 Matchmaker had problems because of a lack of Supports.

What makes you think Season 2 Matchmaker problems have nothing to do with a lack of a specific role, or too much of a specific role?

it is strange but im starting to see mercy like every match. i dont think we need to ā€œbuffā€ her to get more new mercy players. also i dont think she needs any changes or nerfs. if we give her 60 hps that really makes her op imo but i wouldnt mind a faster reload buff

mercy is really popular imoā€¦ i use to LOVE playing her in overwatch 1 but manā€¦ i have so much bad luck playing her in ow2ā€¦ i lost so many games when i tried her out. probably just bad luck. i think?

Right, but why Mercy players, as opposed to Ana players, Bap players, etc?

The problem you pointed to above is pretty predictable based on the below data, as opposed to altering the abilities of just one hero. Not that those altercations are a bad idea, or that they wouldnā€™t help toward the causeā€¦ Iā€™m just saying they are less significant than the main problem which is the sheer lack of support hero selection (which will improve at least some soon in the oncoming months with two new support hero additions), as shown below:

Current OW2 Hero Roster:

  • 11 Tank Heroes (31% of Hero pool)
  • 17 Damage Heroes (47% of Hero pool)
  • 8 Support Heroes (22% of Hero pool)

Probably not a bad luck. Mercy is one of few supports, that can survive flanker paradise, but keeping her team alive in the process is asking for too much.

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Because I havenā€™t gotten around to it, and thereā€™s a patch tomorrow that will reset all the assumptions, but hereā€™s something close to what you were talking about.

[OW2] Solving the "Damage Boost" issue

Which isnā€™t going to change any time soon, so it basically doesnā€™t exist as an option.

Gotcha, yeah, thatā€™s true. 2 new support on the way will help, but getting to 17 is a long way away.

There isnā€™t a lack of mercy players at all. I personally abuse the hell out of her for easy win in comp games
Tbh sheā€™d be much better with reduced cast res time in exchange for bringing them back at 50% max health instead of full

Letā€™s also remove mercy beams lock so that she need to precisely track allies like hitscans do to heal them

Did you just do the asian/steven he thing?

the what?

Care to elaborate?

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there is already a mercy player in every single match i play of this game we dont need more

Steven he is a hilarious youtuber and the ā€œhaiyaahā€ you did just reminded me of him cuz he does that a ton too

Not enough, since queue times still arenā€™t good enough, need more.