is there a way I can get my resolution lower than this without black bars? I used to be able to play 1440 native at 600fps before 6/3/25 , now i have less than half that at 720 at 50% render scale. Not even 300 fps on 360p is insane I cant imagine what couldve introduced this level of cpu overhead
Ive tried using nvidia scaling to run 1024 x 768 but it doesnt work on overwatch for some reason.
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is it even playable at that low of a resolution
I guess you could just use a monitor with lower resolution, if you can find any.
I know right? This recent update curbstomped all my FPS. The resolution doesn’t even matter, it will just stutter like crazy for some other reason. My hardware is perfectly capable of killing this game at 600 FPS.
They need to revert whatever the hell they’ve done to the engine, it’s horrendous and they’re just ignoring it
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So, you are willing to play at 720p upscaled from 360p, just to reach your 600 FPS?
There is DLSS. If there is an “Ultra-Performance” option for 720p, it should be around 240p upscaling. But I bet the image quality is horrendous.
Personally I maximize quality as much as I can. 100+ FPS is a good target to me.
I use DSR to downscale from 4k Ultra settings for maximum fidelity and detail. I feel like we are the opposite.
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it buys me like 20fps over 1440 native which i guess I need now that the game runs like it does.
Taking regular breaks, reading a book, going outside, or hanging with friends, followed by getting full nights’ sleeps then some aim training & watching high level gameplay/commentary before jumping into a game will probably make more difference in your performance than sacrificing all your resolution to go from 300 to 600 FPS.
but yea, I’m getting some bad stutters this update especially during stadium.
I still dont even get 300fps Im doing what I can to try and salvage somewhat of a playable experience but honestly yeah I still cant really play my favorite game since 6/3/25
dam… 600 fps but to sacrifice graphics and textures
meh i rather play ULTIMATE settings at only 240 fps (i only have 1440p tho and not 4k
)
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I dont have 600 I cant even get 300 after 6/3/25 on any resolution
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Lowering resolution and render scale will only help if you’re GPU-bound in the first place, so you’re likely not improving your framerate much if at all.
I understand you like your 600fps, but I cannot possibly imagine that playing the game at 640x320 is even a remotely reasonable tradeoff. You are losing so much visual clarity and information, not to mention the amount of artifacts due to upscaling, by not running at a native resolution. The 0.1ms latency you’re going to get in return is absolutely not worth it. Like, I’m very sympathetic of your issue, but I think your desperation here is clouding your judgement a bit, and I do not believe for a second that you’re going to see a noticeable improvement from what you’re trying to do.
I am desperate because wtf else am I supposed to do. Ive tried all this : Performance bug updated thread
Theres people on reddit with 9800x3ds and 4090s that cant hit 400. what did they do to the game?
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Maybe they changed things at the engine level. If 9800x3d is not able to go beyond 400fps, it’s most certainly a CPU problem, and in this case lowering the graphics would not solve the problem.
They probably changed the game logic or how the draw calls are handled.
Personally i’m not noticing any gameplay related improvements, which means there is probably a bad optimization.
Or maybe the engine changes are necessary for future updates that have not yet been announced.
My point is that I think you are likely fundamentally misunderstanding the performance issue.
A lot of people mistakenly believe that less GPU work = higher framerate. While this may often be the case, it often is not. For example, let me demonstrate a very contrived sequence of events – imagine you write an application that does the following:
- Render 1 pixel
- Pause the application for 1 second
- Render 1 pixel
- Pause the application for 1 second
- etc
As you can see here, the GPU would be doing almost nothing. But you’re also getting the equivalent of 1 frame per second. Obviously the problem here isn’t the GPU. The amount of GPU work is like 1 nanosecond’s worth of work. Reducing that workload isn’t going to help, at all. The obvious reason for the low framerate is because you programmed the application to literally sit there and do nothing for 1s at a time.
Of course, this is just for example, and obviously not what the devs would be doing. More than likely it’s a synchronization issue that is [unintentionally] causing something similar to what I described above, but at a much smaller scale. For example maybe there are a few tens or hundreds of microseconds worth of synchronization here and there that add up over the course of a full seconds. It could even be something like removing the use of a spinlock/spin wait in lieu of some scheduler based synchronization which would be subject to OS scheduling overhead.
Reducing your resolution isn’t going to do anything meaningful in a case like this. You’re just going to make your game look like absolute garbage and hinder your ability to play the game, and the benefit will be negligible, at best.
yeah I get it I mentioned it only buys me 20fps but as I said the game is basically unplayable for me anyway so trash graphics or not it doesnt make much of a difference to me. I know the maps like the back of my hand anyway so all i really need is silhouettes and colors . Just want to be able to play
i used to run the game at 4k with dlss at 600fps on low settings. now no matter what settings i choose it caps at 120fps, so i just cranked it to ultra and called it a day.
they really did something weird that ruined performance. i’m on a 3080 with 32 gigs of ram, and 5950x processor.
Im assuming you do not have vsync on correct? double check as well that nvidia app or something else externally didnt “optimize” your game settings and cap your frames. Otherwise, I do agree regardless, something is requiring MASSIVE cpu overhead. I used to run 8k polling as well I cant use that anymore either.
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