I guess I put too much effort (or not enough negativity) into my post a few hours back about Doomfist’s state of balance in 6v6? There’s a relatively easy fix that doesn’t involve throwing in the towel and making him a DPS, I’m indeed worried they’re not sure what they’re doing, though.
Basically, Doomfist feels clunky. His punch is still as oppressive as it is in 5v5, but everything else in his kit feels terrible to play. If you want a less “OP”, more well rounded and more fun Doomfist, you’ll probably want to see some power from punch going into slam instead.
If you want, check this post out, I want to see if anyone here would be down for any of these suggestions