Thank you! Yes I would be more than happy to do that. I should have the test results sometime finished within the afternoon or early evening. I will begin logging.
Path ping tests
Path Ping test 1: Numbani . Widow player kept hitting me before I even seen them. Player was at CP 1. Top guard rails. Kill cam shows I was leaving Defenders spawn. Player position shows me peaking from the street and hitting me before I even saw them in Cross hairs.
Average observable loss: 3.3-4%
Tracing route to 24.105.62.129 over a maximum of 30 hops
0 DESKTOP-UBJ68GN.Home [192.168.254.64]
1 192.168.254.254
2 * * *
Computing statistics for 25 seconds…
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 DESKTOP-UBJ68GN.Home [192.168.254.64]
0/ 100 = 0% |
1 0ms 0/ 100 = 0% 0/ 100 = 0% 192.168.254.254
Trace complete.
Test #2. Route 66.
Average observable loss: 4-7%
Average observable loss:
Tracing route to 24.105.62.129 over a maximum of 30 hops
0 DESKTOP-UBJ68GN.Home [192.168.254.64]
1 192.168.254.254
2 * * *
Computing statistics for 25 seconds…
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 DESKTOP-UBJ68GN.Home [192.168.254.64]
0/ 100 = 0% |
1 0ms 0/ 100 = 0% 0/ 100 = 0% 192.168.254.254
Trace complete.
Test #3
Numbani Defense
Average observable loss: 3.3-5%
Tracing route to 24.105.62.129 over a maximum of 30 hops
0 DESKTOP-UBJ68GN.Home [192.168.254.64]
1 192.168.254.254
2 * * *
Computing statistics for 25 seconds…
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 DESKTOP-UBJ68GN.Home [192.168.254.64]
0/ 100 = 0% |
1 0ms 0/ 100 = 0% 0/ 100 = 0% 192.168.254.254
Trace complete.
Traceroute:
TRACEROUTE:
traceroute to 71.29.215.37 (71.29.215.37), 15 hops max, 60 byte packets
1 Blizzard Blizzard 1.100 ms 1.058 ms 1.052 ms Blizzard(24.105.18.3) 4.793 ms 4.884 ms 5.135 ms
3 137.221.105.16 (137.221.105.16) 1.067 ms 1.066 ms 1.165 ms
4 137.221.66.22 (137.221.66.22) 1.036 ms 1.035 ms 1.034 ms
5 137.221.83.68 (137.221.83.68) 13.347 ms 13.347 ms 13.346 ms
6 137.221.65.68 (137.221.65.68) 17.053 ms 14.341 ms 14.270 ms
7 137.221.65.1 (137.221.65.1) 12.776 ms 12.762 ms 12.996 ms
8 137.221.65.7 (137.221.65.7) 12.995 ms 12.985 ms 12.979 ms
9 137.221.70.32 (137.221.70.32) 12.584 ms 13.107 ms 13.090 ms
10 eqix-sv1.windstream. com (206.223.116.213) 12.436 ms 12.430 ms 12.412 ms
11 ae3-0.cr02.snju01-ca.us.windstream. net (40.138.83.80) 12.401 ms 12.426 ms 12.515 ms
12 ae2-0.cr01.dnvt01-co.us.windstream. net (40.136.117.135) 42.167 ms 42.157 ms 42.151 ms
13 et3-0-0-0.cr02.dnvt01-co.us.windstream. net (40.128.249.169) 42.124 ms 42.129 ms 42.260 ms
14 ae7-0.agr02.lncl01-ne.us.windstream. net (40.138.83.61) 50.371 ms 50.364 ms 51.075 ms
15 * * *
Blizzard Looking Glass. (Idle no gameplay)
MTR:
Start: Fri Feb 22 21:10:49 2019 Blizzard 1.|-- Blizzard 0.0% 10 0.3 0.3 0.2 0.4 0.0
2.|-- 24.105.18.131 0.0% 10 0.6 1.7 0.5 11.1 3.3
3.|-- 137.221.105.12 0.0% 10 0.8 0.6 0.5 0.8 0.0
4.|-- 137.221.66.20 0.0% 10 0.8 0.7 0.5 0.8 0.0
5.|-- 137.221.83.68 0.0% 10 12.9 13.4 12.7 18.0 1.5
6.|-- 137.221.65.68 0.0% 10 12.8 38.2 12.7 115.5 35.6
7.|-- 137.221.65.1 0.0% 10 12.8 20.7 12.7 59.1 15.3
8.|-- 137.221.65.7 0.0% 10 12.7 14.5 12.7 28.5 4.9
9.|-- 137.221.70.32 0.0% 10 12.7 12.6 12.6 12.7 0.0
10.|-- eqix-sv1.windstream. com 0.0% 10 12.5 12.6 12.4 13.3 0.0
11.|-- h80.83.138.40.static.ip.windstream.n et 0.0% 10 12.7 12.6 12.5 12.8 0.0
12.|-- ae2-0.cr01.dnvt01-co.us.windstream. net 0.0% 10 42.4 44.7 42.0 66.7 7.7
13.|-- et3-0-0-0.cr02.dnvt01-co.us.windstream. net 0.0% 10 42.3 42.3 42.1 42.6 0.0
14.|-- ae7-0.agr02.lncl01-ne.us.windstream. net 0.0% 10 50.8 50.6 50.5 50.8 0.0
15.|-- port3-2-2.bng01.lncl01-ne.us.windstream. net 90.0% 10 13391 13391 13391 13391 0.0
16.|-- h37.215.29.71.dynamic.ip.windstream. net 10.0% 10 60.5 60.3 60.0 60.6 0.0
22/02/2019 21:10:49 UTC
Game in Progress results.
MTR:
Start: Fri Feb 22 21:14:53 2019 Blizzard 1.|-- Blizzard 0.0% 10 0.4 0.3 0.2 0.4 0.0
2.|-- 24.105.18.131 0.0% 10 0.7 1.1 0.5 4.8 1.2
3.|-- 137.221.105.12 0.0% 10 0.7 0.6 0.5 0.8 0.0
4.|-- 137.221.66.20 0.0% 10 0.9 0.7 0.6 1.2 0.0
5.|-- 137.221.83.68 0.0% 10 12.9 13.8 12.8 21.7 2.7
6.|-- 137.221.65.68 0.0% 10 12.9 15.2 12.8 31.8 6.0
7.|-- 137.221.65.1 0.0% 10 13.0 14.5 12.8 29.4 5.2
8.|-- 137.221.65.7 0.0% 10 13.0 16.4 12.7 45.9 10.4
9.|-- 137.221.70.32 0.0% 10 12.6 12.7 12.5 12.8 0.0
10.|-- eqix-sv1.windstream. com 0.0% 10 13.0 12.7 12.4 13.5 0.0
11.|-- ae3-0.cr02.snju01-ca.us.windstream. net 0.0% 10 12.7 12.6 12.5 12.7 0.0
12.|-- ae2-0.cr01.dnvt01-co.us.windstream. net 0.0% 10 42.3 42.2 42.1 42.3 0.0
13.|-- et3-0-0-0.cr02.dnvt01-co.us.windstream. net 0.0% 10 42.4 42.3 42.2 42.4 0.0
14.|-- ae7-0.agr02.lncl01-ne.us.windstream. net 0.0% 10 86.0 54.5 50.5 86.0 11.1
15.|-- port3-2-2.bng01.lncl01-ne.us.windstream. net 80.0% 10 12713 12706 12698 12713 10.0
16.|-- h37.215.29.71.dynamic.ip.windstream. net 0.0% 10 60.4 60.2 59.7 60.7 0.0
22/02/2019 21:14:53 UTC
Ping Test.
PING:
PING 56(84) bytes of data.
64 bytes from icmp_seq=1 ttl=52 time=60.8 ms
64 bytes from: icmp_seq=2 ttl=52 time=60.8 ms
64 bytes from : icmp_seq=3 ttl=52 time=60.5 ms
64 bytes from icmp_seq=4 ttl=52 time=60.4 ms
— ping statistics —
4 packets transmitted, 4 received, 0% packet loss, time 3003ms
rtt min/avg/max/mdev = 60.479/60.676/60.844/0.290 ms
Okay. I guess that pretty much sums up what I can do on my end here. For me, when it is Hitscan vs hitscan fights. And even fast moving targets. I take the shot and it becomes a “non register” shot.I always lose because they are seeing me, before I can see them. I can watch my screen and observe that I am FULLY exposed to them, before They are exposed to me, on my screen.
Thank you very much!