Look at streamers where they have hour long queue times, countless reports of people having 7-10 and up queue times with the lowest anyone has ever reported was 4 minutes (In QP I believe is what they said)
So for the sake of the argument, let us say these stats are pure, irrefutable fact that can’t be changed.
That leaves us with about a 2/3 for and 1/3 against, right?
So why should a 3rd of the player base be left out?
No that’s just your opinion that what you put forward is the most likely scenario. Also, I dunno if Occams Razor is the best thing to hang your entire argument too…
Tbh that was unfair of me in this instance as I don’t think blizzard have (or ever will) release stats.
Streamers, particularly high ranking ones are likely to experience longer times at ranks that consist of relatively few people. Keeping in mind, others who don’t just play Damage are likely to to have very fast times.
You claim that a number of different straw polls aren’t reliable, yet…
It’s just going round in circles cos you refuse to back up your claims that their evidence is worthless, and refuse to make a stand and back it up with points that could be argued over 0_o I think I liked you better when you just said “Clarification” cos it was funny at least.
I have! I’ll use the same answer which we used the last time we had the problem.
Supports used to have a problem - tracer countered all of them.
You couldn’t switch to a counter, when none existed.
You got a good tracer on the other side, and your team doesn’t stop them you were stuck hard… You COULD switch to counter her, but you would have to abandon supporting to do so, and that is a loss.
Now the answer was make it so that there isn’t any hero which could counter an entire role.
Reaper does this to tanks which is an issue.
Doom counters the supports pretty hard so people are also angry there.
We need more heroes, with an eye to solving the gaps in each role.
Tanks needs a reaper counter.
Supports need a doom counter.
Pharah already has something which works well enough against her in each role so I don’t think we need something there.
Should have released more Tank/Support heroes before doing role queue, in my opinion. I just can’t stand the lack of choice. Especially when a switch is necessary mid match.
But the game was losing players too quickly for them to not roleQ. I think they made the choice to do it now because they think they will lose less players this way.
Interesting. What about a way to allow some role stacking (3+ DPS) to counter such comps as double shield?
The problem with Pharah is that you need a DPS hitscan in the lower ranks since the other Pharah counters in each role are substantially harder to use against her.