No, no. You are mixing the arguments.
One argument is that strawpools are biased because not everyone is taking it, either by plain ignorance or because they don’t think it’s worthy the effort of responding to it.
The other is the the forum responses are pretty much equally divided, which show that there is enough vocal posters that are willing to discuss for and against that new mechanic.
They are somewhat correlated, but not directly linked. You can have a 50-50 division on discussion while also having a 66-33 division on pools. And outside of both you have a silent majority that are saving their opinions to themselves and don’t speak for or against any position in public.
It’s perfectly possible. English isn’t my primary language. Thanks for being more civil than RobotWizard on this specific part.
But as long as people understand what I meant, it’s ok. Which, just trying to be clear here to avoid further misunderstandings, is that if you start with bad evidence, you might reach a faulty conclusion simply for giving more weight to bad evidence.
What were the big dramas we had in OW before role queue? The ones that lingered for over a month without pause?
- Tracer being too strong on dive
- SR manipulation at GM tier via Mercy Rez
- Mercy rework
- Symmetra rework
- Brigitte… everything
Those were big issues, some still are, and they all have passionate people for and against them. The forums keep feeding themselves into a perpetual cycle of disagreements that prevents the fires from going extinct.
When the matter is just a reactionary outburst, or when it’s a minority complaining, it can arise again now and then, but they don’t linger around, and don’t dominate the frontpage for too long. Stuff like:
- <character> is OP
- <character> needs a buff
- <character> needs a nerf
- <Old meta> was better than <New meta>
- D.va/Lúcio/Torb/Hanzo rework
- Accessibility issues
And many others. Those rise and fall often, and are always cycling.
Role queue discussion, almost three months later (three months from announcement, two from PTR, one from live), seems more fitting to the first group than the second.
True.
But the usual posture of defenders of role queue being “go play QPC” and “then leave” is doing more harm than good, too. That compounds any criticism people who don’t like role queue already have.
But that’s an entirely different issue. One that I don’t think it’s worthy pursuing right now because it’s much more subjective.
I’ll just say that I stand that adding some kind of flex slot in the role queue (with limitations on who would be able to queue as flex) would solve a lot of community issues with the change.