Winston: “I remember you, you visited the doctor on the Lunar colony.”
Sigma: “He was a good friend and you were much smaller back then.”
Just all the small little interactions that build and mold these characters up through interactions with others.
I’m still in mourn over losing Junkrat’s “I’m getting a feeling they have a shield generator.” voice line. But that was just one line, not multiple voice interactions between the cast. It’s just a shame we probably won’t be able to hear these lines unless it’s outside 122
Also, there was another few Rein zarya ones, I think it went like
Rein: Haha! I have beaten the champion at arm wrestling!
Zarya: I heard it was your birthday old man… so i went easy on you
also
Rein: idk i forgot lol
Zarya: Heh, that hammer doesn’t look so heavy
Forgot the Rein/D.Va interaction where he asks for her autograph and on Einchenwalde where he comforts her saying it can be rebuilt.
With role passives being implemented they might. Otherwise you’ll be dealing with a 5 player version of Goats. Unless they switch them off for open queue which they’ve not balanced around.
Found it.
Reinhardht: “Keep training, and maybe someday you can learn to handle a real weapon!”
Zarya’s response is random between two possible replies.
Rein: I can’t believe I beat the arm wrestle champion (pretty sure it’s not like that)
Zarya: I heard it was your birthday old man, so I went easy on you
This could happen if they over buff Tanks, which is a possibility. However, as I keep having to say, in EU Open Queue is fine. It’s basically never a “GOATs fest”, but obviously that could change if they overbuff Tanks now, which they might be tempted to do because each team only gets one each.
So, I’m mildly concerned of them either A, removing Open Queue entirely or B, overbuffing Tanks which may ruin the Open Queue.
I understand from how people speak here that US Open Queue is apparently nothing but GOATs, but that’s not the case in EU and I don’t wanna lose the mode I enjoy due to OW2.
I’ve said it before and I’ll say it again- 5v5 is an opportunity to get rid of role lock, but make it so the team must pick at least one of each role
that way, we can min max the strength of the team. wanna go double tank? you only have 1 dps and two supports, and with the new dps speed increase it might be difficult even for the modified tanks to keep up and secure enough space.
want to stretch it even further? triple tank- but you must pick 1 dps and 1 support, so you max protection, but you lose on healing and agility.
and this goes on favor of all roles- wanna go triple dps? go for it, but understand you only have 1 tank and 1 support. triple support? meme on buddies! but careful you’re gonna get flanked!
as for the community and the fear of toxicity and “instalock” I think after 5 or so years and 2 of which has been with role lock- I think the community is ready to have those shakles removed- the developers should be more confident in us.
Overwatch was designed for experimentation of team compositions and with 5v5, whether it’s one less tank or one less of any role- it’s less clutter already.
so what I’m asking for is to consider removing role lock, but not entirely. I wish it could be tested, I think it’s an opportunity for Blizzard to allow Overwatch to return to it’s community experimentation phase of the pre GOATS era.
Cutting down current and possible future lore and interactions.
Like we won’t get interactions between Reinhardht and Mauga. Two tanks on polar opposite sides (Overwatch and talon) and motivations. Ones protective while the other is self centred. Ones in it for the honour and glory. While the other is in it for wealth and power. The dynamic alone is just brimming with potiential.
Or Junkerqueen and Roadhog. Build off the history they have together and explore their relationship further. Maybe she asks why he keeps an eye on Junkrat and could reply “It’s just what mates do.” or “Someone’s got to keep him out of trouble, might as well be me.”