Here it is ! I said I was going to make that topic, and here it it !
So. Why am I doing this topic already ? Moira has, in my opinion, the lowest skill cap in the game. She’s the easiest character to play. While that is good as she is more accessible, she also is too strong. And here is a suggestion that will be separated in 2 parts:
• Part 1: The Rework
-Biotic Grasp: There now is a Gauge for both Damage and Heal. When Moira respawns, her Damage Gauge will be half filled, same for her Healing Gauge.
When she uses her Healing, her HG (Healing Gauge) will decrease, and her DG will increase. And, if she deals damage, her DG will decrease and her HG will increase.
This will, in first place, make her Healing/Damage management harder, meaning she will have to keep a good balance between both. 2nd, goodbye DPS Moira. Now they’ll be forced to heal at some point.
-New Ability: Intervert
This ability would be binded to [INTERACT]. What this ability does is simple: Interverts her HG and DG. Basically, if you are healing your team and your HG is empty, then it means your DG is full, and if you use Intervert, your HG will be filled and your DG will be emptied. It interverts the 2 gauges, but has a 1.25 cast time. You move slower during the cast time, and can’t use fade.
-Coalescence:
When you use Coalescence, it will reset your two gauges, setting them back to half.
-General Changes:
Moira has less healing capacity, but has a slightly higher HPS. Her DPS would be increased Since you can’t damage forever, and her two gauges would decrease at the same rate if they’re used.
• Part 2: Other Suggestions
This part is basically some other ideas that I don’t really think should be implemented. Just some random ideas lol
-Orbs: The Orb’s strenght would depend on her gauges. Her Healing Orb would do much more healing if her HG is very high. Same for Damage Orb.
-Coalescence: Same here. The Coalescence would deal more or less damage/heals depending on Moira’s gauges. It’d mean you could adapt quickly: If you need to heal your team as quick as possible, but your HG is empty, you can use Intervert and then Coalescence to deal a HUGE amount of healing, but no self-healing and no damage. And if you wanna be offensive, then let your DG totally full and your Coalescence would deal some damage. Not outrageous damages, as Moira is a Support, but damages still. Higher than the actual Coalescence.
-Intervert: Other way it could work: If you hold both Right Click and Left Click at the same time, it would slowly get the 2 Gauges back to half.
Once again, I don’t think these two other suggestions should be added, though it would make her rely more on her gauges, asking for more skill. But I think that what was said in Part 1 is enough to make her more skilled while keeping her potential. I feel like this could actually work !
Couldn’t find other emojis that could represent Moira for the title. It’s supposed to represent her Healing Orb. I tried to put Grapes for the Damage Orb but I couldn’t