From the many Mercy topics that I’ve read, I’ve decided to make one post that concludes almost all of Mercy mains ideas to make mercy supposedly “better”.
Just buff her numbers
this is probably the most requested mercy change on this website (other than bringing mass res) while this might sound a good idea and an easy thing to do, I have some comments about this.
The changes:
- Mercy’s HPS increased from 50 to 55-60
- reduce rez cast time
To be honest, I’d take these buffs rather than nothing, however… that will just make her easier to play and easier to get value out of her.
Mercy currently doesn’t have much value and making her more viable by making her easier won’t help.
besides, Blizzard isn’t planning on buffing any healer’s heals anytime soon.
I’d like to see mercy get more value for her team, but rather harder to get these values, number changes aren’t enough.
Mass rez
this is probably the most controversial suggestion ever since many people argued that res only belongs as an ultimate (which I agree on) others think the current rez is viable and easier to play against
while I think bringing the old mass rez with NO changes is a completely bad idea, however, I’m open for a more balanced Mass rez
The changes:
- Valkyrie: removed OR a weaker E ability.
- resurrect: ultimate instead of an ability, multiple targets
has LoS restriction and no invulnerability ( to prevent hide and rez)
1 second cast time.
can be stunned/stopped and mercy will lose ultimate charge.
I’d like to see these changes happen (with balance of course) since in my opinion when rez was an ultimate it needed more skill to use and had way more decision making, with high skill tier players using a MASS REZ ultimate to resurrect a single person or two.
Single rez ultimate
I have mixed feelings about this one, while it will sound like an interesting playstyle to play with AND against, a single rez ultimate kiiiiiinda sounds weak AS an ultimate.
The changes:
- Valkyrie: reworked into an E ability, 5-6 second duration, 10-20 seconds CD
buffs mercy’s stats including healing (50 to 60), damage boost (30% to 35%) and shorter guardian angel CD
(no flying, no chain healing) - Resurrect: reworked into a single target ultimate, gives mercy invulnerability, resurrects the target TO mercy’s position, 10-15 meter radius.
people described these changes as “mercy’s pulse bomb” indicating as a powerful ability with a resource meter/reward system… which is basically the current rez but NOT reworked as an ultimate.
(also pockets might be OP with mercy’s new E ability.)
I like this overall but I don’t know, time will tell IF blizzard considers this.
PACIFY: Titanium's suggestion.
A mercy main named titanium has suggested some mercy changes a while back, ill just quote what they wrote.
as much as I like this idea gameplay-wise, I don’t know if it matches with mercy’s character and lore, debuffing her enemies? idk. it is pretty interesting tho but it could be really overpowered if not balanced correctly.
Rework Valkyrie
Another suggestion that I really like because, let’s face it… regardless of Valkyrie’s power level, it’s design is extremely poor, mercy flys with mediocore AoE healing, the only real good impact with valkyrie is mobility and damage boost, which means Valkyrie is considered an offensive ultimate, which is a problem since she’s an off healer.
I think valkyrie should definitely be reworked to be more effective yet shorter duration and (if needed) higher ultimate cost.
The changes
- ultimate cost increased
- Mercy’s pocketed target gets 70 HPS, while targets with chain heal get 35 HPS.
- no change in her damage boost
- 8-10 seconds duration
- (if needed) decreased gaurdian angel CD
- Resurrect cast time reduced from 1.75 seconds to 1.25-1 second.
rez cooldown penalty
this is actually an idea I got from my own, seems really risky but I don’t know, could be good.
Resurrect:
- Cooldown reduced from 30 seconds to 25-20 seconds
- same cast time.
- If stunned/killed/stopped/etc rez, a penalty comes with 40-45 seconds cooldown
the idea is to have mercy get more value in rez IF she does it right. a bit more consistently but far riskier.
(this might get backlash ITS JUST AN IDEA THAT CAN BE ADJUSTED IF CONSIDERED)
Leave mercy alone, she's fine.
Look, I get it. you think mercy’s in a great state 'n all that, but I’ll list current mercy’s problems.
you are entitled to your own opinion, but I really do think mercy needs to be changed. right now she’s stale, bare minimum impact and boring gameplay (fun is subjective) maybe there is a reason people don’t play support…
if you have more suggestions + ideas… let me know! <3