We’re so far down this route now that it’s difficult. Widow should have been given a power shift years ago but now Blizz have tried buffing other dps to match her instead. Result? Shields everywhere since you’ll just die without them. It would require huge changes to burst dps across the the board.
So we either start changing all tanks or start changing burst dps. Blizzard need to pick their poison.
Potentially yeah. However I’d argue that the game stands to lose more by letting queue times stay as they are or increase.
The issue of tanks is fun to play. Buff them to the heavens but if they’re still fundamentally shield bots not many will play them.
I’m just struggling to see how you play around dying in a second or less without shields. It doesn’t matter how strong your tanks are if your supports or dps are dead.
Gentle reminder that all support utilities that dissuade one-shot kill were nerfed like heck. Res might as well not be there for it’s only used 6 times per game, Immortality Field was nerfed so hard it’s a shell of its former self now and Brig’s over-heal threshold was lowered to 50 which gave Widow and Hanzo their one shots back.
I get it and that is often the correct thing to do. In this case I’m not convinced that it would help address queue times enough to be worth the effort.
I’m just trying to nudge you towards addressing dps as well as tanks