I think the answer is yes, since it would be more console friendly which is very big boon for playerbase. I been playing a lot of smite lately, and i use to put hundreds of hours of Dota on the original WC3. Then LoL. And i think the camera perspective change and the ability to play with a controller was a nice change of pace.
Excellent t lhat⌠Like 90%+ of Blizzardâs fanbase are PC playerâsâŚ
The total TAM would be increased massively, but very small but n reality.
It would be worth a try but again it would be a step out of place. It could work but theyâd need something like Hearthstone as well to go with it. Theyâd need to get approval from their entire Dev team all the way up to the higher ups.
The best they can do is wait for a big boom. Like you know the Minecraft theory. How it was one of the most despised games but recently is now celebrated and nostalgic for surpassing fortnite. Obviously HOTS would be different terms but itâs an example sort of thing. Also someone needs to recommend Pewds to play HOTS. Heâd get along with Fenix lol
Minecraft was never despised. The only people who hated it were the lazy wannabe ârebelsâ and contrarians who automatically hate everything popular. That nostalgia boom was simply them moving on to mindlessly despise the next big thing. Theyâre loud, not numerous.
Back to OP:
As to 3rd person improving this game: How is Paladins doing right now? 32nd on Steamâs player count. Not impressive, especially given itâs a free game.
None of the third person MOBAs did especially well, and adding console draw is less than ideal given that Blizzard is almost entirely PC based. Hence the whole Diablo Immortal phone fiasco.
HotS didnât and isnât doing badly, especially considering how late it entered the race. Sure itâs losing to LoL and DotA2, but itâs also outlasted every other MOBA.
People just have come to the bizarre conclusion that is a game isnât at maximum hype and eternal, full throttle, development at all times then itâs dead and a failure. Which is odd given that thatâs not how games have ever worked or even work right now.
All games lose players over time, all genres lose popularity. The MOBAâs time as the flavor of the month has passed, all of them are facing serious player decline.
HotSâs major errors were waiting too long to get into the race and pissing away a ton of money trying to force it to be an esport.
The former is a problem because itâs very hard to drag players away from the game they invested a great deal of time and often money into. Especially when you are trying to drag them to a similar game.
The latter is an issue because it basically never works. DotA became an esport naturally, LoL and DotA 2 simply used that(already set up) playerbase. HotS targeted newer, less hardcore/obsessive(I.e. casual. Which is not a bad thing) players and tried to cram them into the esport mold. Which was never going to work.
Not helping was the current game industryâs trend to requiring constant profit growth or be discarded as a failure. But thatâs something thatâs screwing basically everyone.
Iâd say it really woulndât for one reason simple
Most of the devs who worked on this game are veterans of series like Starcraft and Warcraft. Thus this kind of camera perspective gave them something to work with
If you throw these kind of RTS veterans and try to throw them into entirely new waters you get crap like the Overwatches hit detection and how hard it is to even tell where youâre getting shot from.
Plus this is a love letter to Blizzard as a whole and well, Blizzardâs main titles are RTS and Dungeon Crawlers that until only in recent years relative to Blizzards life cycle as a company have even started to port onto console let alone consider them when making games
I wouldnât have even touched it if it was in third person
maybe when ARAM gets its own queue and they bring the silly brawls back, one could be a 3rd person mode of some sort XD
I wouldnt really put Paladins as a 3rd person moba. Itâs closer to Overwatch.
Smite is the third person moba game and it seems to be doing relatively well releasing new heroes and skins nearly ever other week. The only other one i can think of was Paragon and they just axed it to work on Fortnite instead.
out of thousands of games on steam being #32 is pretty good.
32 is in with the years old and mildly popular with a fanbase games. Itâs not bad, but itâs not incredibly successful either.
Itâs closest peers include Fallout 4, Payday 2, and Eurotruck Simulator.
Itâs hardly dead, but not wildly or even super popular. Itâs well, basically in the same area as HotS. Itâs doing ok.
If he wants to copy something, copy something thatâs doing far better.
Which, at the moment(according to player count), means battle royale or shooter themed hat collectors. Or naked racism simulators, but nobody wants another Rust.
Cant work. Most heroes from hots(as well lol and dota) dont work in 3rd person view.How will you translate tlv,rag,chogall morales and many other to 3rd person view. You cant.Or invoker from dota or phantom lancer. There is NO way to implement any of em to 3rd form.
Also i hate that smite rly lacks the way skills work. All of em are line or circle that you just point in direction.They cant make unique skills since controllers for consoles cant use any unique imput or speed being limited(aka you cant combo lots of button fast like invoker needs or vector targeting like alarak pull).
All of the things that make this game good only work cus its this game. Simple as that.
Outside of controlling multiple heroes, Smite does everything else fine. And Merlin from Smite has many combo based heroes with one up to 9 different spells. Also this is about HoTS⌠Dota and League have a big fanbase while HoS is kind of obviously put on the backburner as far as content goes. Maybe HOTS 2 can go third person. Bleeding Edge looks pretty cool combat wise, and from what i hear has many third person MOBA elements. Weâll see.
3rd person makes it closer to a shooter type of game which i donât really like ^^
My problem with smite is that all the goods are too similar and thatâs because of 3rd person.
I mean why would HOTS need to be 3rd person? All those people who want this can just play smite?^^
What, you guys donât have phones (or consoles)?
First, it is possible to genuinely dislike something that is popular and second having something that your meh on spoken about everywhere for a long period of time is annoying. I personally get sick of hearing about things even if I enjoy them
I hated it. Played with friends for an hour and stopped. Couldnât figure out how it was enjoyable. It felt like work to play.
Same with Skyrim.
And a few other games people loved⌠Although some of the other notable ones have to do with me being fairly sensitive to framerate drops/spikes.
The game is dead, like âeven Mike himself admit itâ kind of dead.
This what if scenario is pointless.
HotSâs main mistake was using the SC2 engine. Tens of thousands of players cannot play HotS because their internet sucks enough to make HotS unplayable while other MOBAs are still playable due to the different synchronization model used. HotS entered the race effectively handicapped as only people with good, reliable internet connections could play it.