Try Zarya. You’ll only have two abilites because you’ll have to soak the lane your teamates will leave empty.
Likewise. The only mildly useful thing ROF upgrade does is CDR, which is mostly useless as by the time you next need to use it for a team fight, it would have already been on CD anyway. It’s CDR is too little to justify taking it and as it’s a team fight ult, it becomes even less useful. If this was ARAM, sure, you can do it for the lol’s.
Don’t say that, it’s awful when you get teammates like that when playing Zarya. Especially when you have heroes she can enable with shield ally.
jaina. can’t get away from anything, and every ability she has is dodgeable, and telegraphed really bad.
Same goes for Li-Ming but people still fail to avoid.
I have different experience here. Rain of Vengeance is often not enough for self-peeling because it’s avoidable and the stun duration is short. I use it rather to engage or to catch retreating enemies. Any Zera or Tracer can easily avoid that and still easily close the gap even post-Vault. The AA healing talent is tied to AAs, so it’s often too slow to patch her up.
I found Gloom and Acrobat as the best survivability tools she has available. Gloom is good for W and AA builds, but insufficient on Q. Still not a bad choice. It’s harder to accumulate Hatred for Gloom on Q, but certainly possible. Acrobat is cool, because she can actually kite.
…but Q Valla can benefit greatly from Siphoning Arrows instead.
Still I consider myself crappy Valla and I see lots of other crappy Vallas dying around all the time. Perhaps more experienced players can squeeze out more from those tools, but typical, poor Valla like me and majority of Vallas require peeling.
I don’t play her often, but see her dying very often and often kills her myself… So just like Valla. One in a hundred Jaina players goes for “bruiser Jaina” build and actually knows how to use it… So I don’t say it’s impossible, but often not used.
Even so, bruiser Jaina can just burst the ganker in 1vs1 but has hard time retreating.
Agreed. Placing it beneath your frontline is situational, and it’s best to put it behind. I often put it beneath my feet, to encourage my yolodiving, barely alive frontline to step back.
The problem is, that people does not see it and die :]. So I often end up with using W just to heal myself and heal others mostly with Q. Both options are bad, because 3 seconds it needs to heal are bad… Just placing it behind is not that bad.
Blizz, plz, buff like you did with Gaz’s bomb.
I have 0 experience with Medivh, but from what I see in most random matches, people mostly ignore his efforts at influencing the situation so no combo followup for Ley Line, walking to base next to the open portal etc, using his invul to re-engage barely alive etc. I see Medivh players often actually try to do some thing on their own, like boss steals. I guess experienced Medivh players are aware, that they can’t really count on players from random teams to do cool stuff.
Sometimes they are lucky enough to queue with people who knows how to use Medivh’s tools. Such teams are terrifying.
I just begin my adventure with Hanzo, but even after couple first games I see his range is insane. Completely enough to poke all the annoying divers outside of their range. Just like Chromie, it’s usually enough. Chromie has traps for self-peel, and Hanzo has his D that majority of heroes can’t follow.
My first game with him was ARAM against Judgement Tyrael and Illidan, and I actually didn’t feel threatened at all. His range just encourages to position safely. My team won and I ended up with something like 11:20+:4.
I think it’s way easier to survive as Hanzo then Valla and majority of Jaina builds. Just abuse your range and profit.
EDIT: Dafuq am I doing wrong? Why my quotes does not work o__O?
Press enter after the [/quote] thing. You just need to put the text after the formatting into a new row.
Like how is this sentence below the others.
Or maybe use an empty row too to be sure.
Does not work, but other thing did. I just put the quote in the same row as [quote=] and it worked o__O.
Ironically it was the enter after the [quote=] that ruined whole thing :]
This is how I do it and tried to describe:
This is from the editting tab.
LOL, I am literally learning her right now, and that is all I can do!
Solo queuing a healer makes me feel a particular way about lobotomizing myself against such a traumatic experience.
The idea is that it’s available (If used correctly) more often and faster than their CDs, allowing you and your team to take a fight at advantage after trading.
Chromie is quite painful in QM: her attacks have delays and long CDs so if you dont have a tank to engage and distract, its easy for the enemy to see ur qs coming and dodge. She has no self sustain, no mobility, poor lane clear, an unreliable self peel, is vulnerable to dive, and can’t duel so is not good for maps where the team needs to split and fight in little skirmishes
Traps allow her to win if she is smart, even against illidans and zeratuls. She definitely has the tools to win by herself too and her long range siege is so underrated.
Going through gate is pain, when Chromie is sieging. Same rule as KTZ, Jaina and Ming, but Chromie can siege outside range of anybody.
Also Dragon Shire. I usually just fortify at bottom shrine and hold my ground. Even Zera has problems with going in… And now add friendly Diablo :].
Also she has reliable reveal in her hit, and can secure flanks with Andorhal Anomaly. She has multiple ways of mitigating predictable damage, like Triple Tap. She is as strong in QM as in current meta, and equally annoying.
Try Rehgar or Brightwing. They can PvE/macro, given the opportunity.