Passive: Basic Attack damage increased by 30%.
Activate to reset the cooldown of Hunter’s Mark, increase the bonus of Trueshot Aura to 30% and apply it to other nearby allied Heroes for 5 seconds.
Specifically the “increase the bonus of Trueshot Aura to 30%” part.
It’s already a 30% bonus, so there IS no increase anymore.
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Does it at least still work as intended?
It works as it’s written, so Tyrande gets +30% AA damage always and when activated all nearby Heroes get +30% AA damage for 5 seconds.
If it weren’t working I’d have probably posted in the Bug Report forums.
As is, it’s just oddly written, with the extra bit about increasing when there is no increase.
I wrote it in the general patchnotes just now but it seems that either the numbers in the notes are wrong or ingame, as her passive healing from AA/AA on HM is atm 1%/2% and not 2%/4%, but this is reflected in the ingame tooltips.
Something with her changelog seems rushed but they’ll fix it for sure.
I think it may be a bug.
If its supposed to work just like trueshot before thia patch then when activated you should be getting a total of 60% more AA damage.
Trueshot Aura
Cooldown: 45 seconds
Activate to reset the cooldown of Hunter’s Mark and grant 25% increased Basic Attack damage to nearby allied Heroes for 5 seconds.
Passive: Tyrande’s Basic Attack damage is increased by 15%.
This is almost certainly a typo or a miscommunication between the balance devs and whoever wrote the talent tooltips in-game.
What I suspect this talent is supposed to do is grant you 30% bonus attack damage passively, and then share that 30% bonus damage with your teammates when you activate it.
This is what happens when I tested it in-game, so I suspect this was the intended description.
The alternative is that activating Trueshot Aura grants an additional 30% attack damage, bring the total bonus damage up to 60%, and then sharing that total with your teammates.
I am fairly certain this is not the case, for two reasons.
- This would require two mistakes, both on the part of the balance devs and on the part of the tooltip author(s), which is less likely than merely a mistake by only the author(s).
- This would be absurdly OP. 30% bonus damage on someone like Zul’jin is already a lot, but 60%? That would be ungodly levels of brokenness.
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