Why is alexstrasza E build (flame buffet) winrate so low?

Low winrate compared to the gift of life or abundance builds.

Is it her worst build? I find it fun, just wondering what people think of whether it’s good

Edit: I also read a masters alex guide on reddit, and the person said only Q and W builds are viable. Any higher masters or grandmasters players (or alex mains) can chip in to comment?

E is more of a QM build when alex needs to stay alive

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You are going to have the dragon up at every objective even without the CDR. Level 4 E talent is only really worthwhile and you can take it in both Q and W builds.
Q is generally the build to go with as it gives free heals and it’s more on demand(helping save people and is not tied to ally hp pool size).
W paints big target which limits when and where you can use it. W gives more value on high hp targets so the heavier the comp the more value it brings.

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It IS her worse build.

  1. It encourages players to step closer to the front line to try and double hit their E.

  2. You heal yourself with W. So the 10% heal from “Fire Within” is redundant and ends up being a wasted talent.(Compare “Fire within” to “Verdant Flourish”, you’ll see why the former makes no sense.)

  3. In order to go E build, you have to sacrifice talents that grant you and your team more sustain / survivability, which is your job a a healer.

  4. You only use Dragon queen once per fight either way, so the cd reduction from “Flames of Fury” lvl 1 is never worth it.

  5. It’s a trap talent path because newer players tend to automatically gravitate towards whichever talents deal damage. Even when their hero’s job isn’t to deal damage.

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The strongest thing about E is her reward. But compared to other talents, its also the only benified
I usually go for W build with the lvl 4 e slow. and just keep spamming my e on the frontline like every alex should do but rarely one does

Often as Alex, you’re better off staying back and being safe than trying to be further up and firing off your Flame Buffet. Taking poke damage as Alex is very detrimental to her strength as her Q is directly connected to her health pool and taking damage lowers your healing output. Her E is also often not worth it for what damage and slowing it can grant her team vs staying safe and being able to get off more healing. Additionally, if you pick the 75% HP threshold talents, dropping beneath 75% HP due to poke is also not a good thing to be doing.

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Spamming her E uses up a lot of mana though. Every double hit is 100 mana. I don’t think it’s worth it.

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You have infinite free heals with Q build after level 7 as long as you stay above 75% health. Choosing mediocre damage talents instead is just handicapping your team big time.

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If you hit your e’s wich is really easy on a frontline target, it refunds your mana and gives a 40% slow. So great way to set up kills

It only comes online at 20, before than she’s just a gimped healer.
Though it is funny when you find yourself 1v3ing with perma dragon queen and lots of heals.

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Mana cost is refunded when she hits a burning target. Good alex players can spam frequently without issues.

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But your job is not to setup kills, or to be on the front line. If you want to constantly proc the refund, you have to always be in cast range of an enemy target. That’s how Alex players get CC’ed by tanks and killed. They tunnel vision to hitting their E.

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It is free damage and a strong slow with pretty big range. You should use it. Ofc only use it while not overextending but that should go without saying.

Also, some supports are great at setting up kills and should be doing so when given the opportunity - Tyrande stun+mark, Malf roots, Stukov Root, Whitemane root, Deckard slow+root, soon Anduin root for example.

I think it is fun, but it is not very impactful.

Very rare do you get double dragon in a meaningful teamfight. And very rarely are their teamfights close enough together that DragonQueen cooldown is an issue.

So it ends up only really getting you an advantage once, maybe twice in a game. In terms of the dragonqueen.

The level 4 talent is easy to tech into, and that one is nice to have at times!

The level 7 talent, well. You have a massive healing choice that most people pick. And a 10% self-heal, even if it is of max HP, is not enough to fuel good lifeblossoms in most games.

Q and W builds increase your heals, E doesn’t.
E build’s powerspike comes too late.
The main value from E build is getting more dragonforms, but at high lvls you already have Dragon Queen in every teamfight basically, cuz they don’t brawl that much with no reason.

I only use E build on Alexstrasza.
I know it’s bad, but it’s fun. (This is my excuse for running a MIGHTY SHOCKADIN Uther build as well.)

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YOU PLAY GAMES FOR FUN?

what’s wrong with you!

/sarcasm

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Alex’s E build has the lowest winrate, because it it her by far worst build. I pick Alex very often, but I haven’t touched E build since I tested her for the first time in Try mode in November 2017. Sometimes I go Heat Exhaustion (lvl 4), but it is very, very situational talent.

It is ok in QM, but I strongly advise not to pick it in Draft mode.

Alex is very defensive support. The key how to master her is to play defensively, not taking damage (=dodge as much as you can) and predict your teammates’ movement (to and perfect W). On the other hand she has probably the highest possible healing output across all supports. You can hav easily have 150K healing done even in shorter games. For example Q build gives you 392 (+ 4% per level) healing every 4 seconds and it costs you absolutely nothing, so you can theoretically spam it indefinitely.

If you want to play aggressive support, pick Tyrande, Kharazim or Rehgar. Tyrande can outdamage plenty of assassins if played correctly.

If you want to set up kills, use Pacify (her strongest lvl 13 talent) or push enemies to the wall and block their escape with Wing Buffet.

Why? You can’t kill any frontline hero with E, even if the player is total noob. On the other hand, if you can hit them with E, they can hit you with their abilities. Don’t forget, that Alex is the only support which can’t immediately heal or use any defensive ability on herself!

It works only against bad players. Good team can always retread and fight back when Dragonqueen expires. However, she has such huge hitbox, long range heroes can quickly burst you down anyway. Additionally, you sacrifice very strong talents and you have to wait for lvl 20.

That is true! Meanwhile, you can have second charge and longer Dragonqueen if you go On Ruby Wings + Draconic Discipline.

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In the vast majority of cases, with a good distance between.

I play pretty much only QM and would never go E-build. Q and W are just so much better.

When going E you spend a whole lot of time trying to complete the quest while healing next to nothing, then need to costantly try to keep the trait ready which is both time consuming and usually not worth it.

The only circumstance to go E is when the enemy is essentially all melee and/or there is a second healer to cover for E-builds shortcommings.

Keeping some targets perma slowed is actually rather easy against most groups. It gets dangerous when you need to/are forced to hit more than that for the trait to come back fast.

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Its the same with Ana and her dosis, you try to keep the stacks at 5 on their frontline. You unlock her true potential. Same with alex, only her E range is better then ana’s basic att range.
And its every heroes job to set up kills (except vikings for and aba)

And I agree with the part don’t have tunnel vision, but its something that takes practice

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