Blizz either wants their game to be barren through false reports, or they grossly overestimated people’s willingness to be understanding and respectful to others on the internet.
It seems like people would rather be rude, because
1: They don’t care since it’s the internet. Gotta keep up the tough look to save face, on the internet.
2: The person on the receiving end are expected to have thick skin. Sensitivity and kindness makes you soft.
I understand that for some people, they are at risk of dying for remotely attempting to be compassionate to others, especially on the internet.
I would ignore this too if I were Blizz. I feel like, Blizz set up a system and pretty much said, “Ok, you guys govern yourselves. I don’t care what happens.”
so the alternative is - exclude person you choose from you pool. that brin’ very same question - were and when such system were used (what moba and what mmo game in general). its still scripted and hardly will serve the objective to PUNiSH the violation
Yeah, maybe lately it’s not the case but wasn’t at the start so… IF they trusted their playerbase being able to handle their own conflicts properly and do their diplomacy on their own = chances are things wouldn’t have come this far in the first place IMO
MM not taking into consideration people’s personal preferences (and disregarding any “artificial means of control” over it by the player what-so-ever) was the ultimate time-bomb ticking demise of the game tbh
Even if 5 people are willing to play well and have good relations, and 5 are bad and need be punished = it’s MUCH BETTER to give MEANS OF CONTROL to the 5 players that sincerely want to improve/communicate rather than punish the 5 others (alas, that never happened so here we are where we are tbh)
Again wrong = WHY PUNISH some1 you don’t want to play with when you can just EXCLUDE from your game/s… more over = WHY PUT THE BURDEN of vengeance over the players themselves ?, why should I BE RESPONSIBLE for someone being banned ?, what happens when some1 finds out that maybe some accounts have been banned due to MY DEMANDING “decision”
THAT is an aspect that was never taken into consideration, and again it’s all over that “Tom, Jerry & Spike” BS neverending cycle of hatred & vengefulness all over… I got banned cause of u snowflake, “screw” you, and so on and so on…
I mean again = police was invented so people wouldn’t have to carry guns themselves in order to solve their own conflicts/issues, but a system that FAILS TO DO WHAT IT SHOULD allows them “fight one another to death” instead of EFFICIENTLY PREVENT them doing so…
Again, same problem = the system should’ve ALLOWED AVOIDANCE of conflicts, instead of police-ing them over AFTER it fails it’s PRIMARY JOB of conflict prevention…
Because they ignore all player feedback since years and this is why this game is dead and wasn’t successful.
Whenever they acted like they did something the players wanted it was always done in their way to do things, which often meant something completely different then the initial ask. They even ignored their pro players who got paid for playing this game many hours a day.
So long story short, Blizzard is suffering in general and paying for their arrogance against their own customers.
I mean again = police was invented so people wouldn’t have to carry guns themselves in order to solve their own conflicts/issues, but a system that FAILS TO DO WHAT IT SHOULD allows them “fight one another to death” instead of EFFICIENTLY PREVENT them doing so…
you still need to report to police - they wont fly over you like superman.
actually its pretty easy post desired script for reportin’ process. a little step towards perfection of individuals requirements.
1 = Pride, not admitting a mistake, but this is VERY shady territory cause some1 can make like 5 of them and not cost the game before lvl15 or so and another player makes a SINGLE MISTAKE all game long at/around lvl20 = guess who’ll be shat on ?
2 = “Carelessness”, meaning not choosing ways to express as long as the “point” is still on the spot
3 = Being “dragged down” by the system, not able to prevent bad games by the player itself and getting matched with a player you both drooled over for like 3-4 games in a row (THIS IS WHERE THE SYSTEM FAILS and lets steps 4 & 5 take over)
4 = “Becoming average” and starting some conflicts yourself cause that’s what you’ve been experiencing over and over
5 = Screw censorship and not caring of PC culture, that alone becomes the “really justified reason” to silence/ban whilest IN FACT the censorship itself is nothing but a Hitler’s work in modern world’s action
Regardless of the “police role description” (myself being European have a different point of view) the POINT STILL STANDS in place = the system’s job is to CREATE A STABLE STATE where people can control the outcome BY DOING PROPER THINGS (instead of them doing nothing to screw things up in the first place lol)
i.e. = AFTER taking some “minimal steps of care” always be safe and certain that WHEN THEY CARE to come back to a spot they are focused on improving/playing again = they WOULD NOT HAVE TO take care of diplomacy/communication “systematic or interractivity” issues
And THAT my friend is where the game has failed, not allowing players focus ON THE GAME but being FORCED to self-censorship (in order to avoid 2nd punishment) instead…
THAT is a sign of an unstable (i.e. LIABLE) system = once stability lost = everything lost, AND THAT is the mother of ALL bad stuff this game has endured quite a long time now
I need not be edited and I stand by my original statement.
There is a means for control. Yes, it can be improved. But there is so much a system can do when it’s based on people doing the right thing. You have only yourselves to blame. “It’s always blizz’s fault”. If no one can handle it, then why have nice things to begin with?
If Blizz removes mutes, and reports, the players will have a even bigger incentive to run amok because they will go unpunished. If they have these systems in place the players have an incentive to report without inhibition.
Guess who gets the blame? Guess who’s name keeps popping up? Blizz. NEVER the offending players who try and get away with anything they can. This counts the people abusing the system either by false reporting, or on the other end of the spectrum, griefing.
I am not saying Blizz is untouchable and pristine. Blizz definitely has it’s issues, but when it comes to people, there is no point when players just don’t care.
You can “surf your way” upwards, whilest they themselves will drag themselves down… You can ban 10 players not play with you AT A TIME is a HUGE TOOL OF PROGRESS, and who cares about punishing folk that are “standing in their own way of success or progress”, chances are that if they have a bad communication they’ll stay in the ranks low
NO OFENSE but it’s again = MUCH BETTER to prevent people “be dangerous” to one another instead of ban/punish them AFTER they do so… ONLY A FAILED SYSTEM will “allow unwanted things” happen and punish afterward, a good (STABLE) will focus most of the effort on RESEARCH & PREVENTION
That’s like MINDBLOWING to me how people don’t get the basics of basics of “long term healthiness and stability” tbh
1 - specific topic with pools and suggestions on reportin’ script
2 - you are still selfish thinkin’ that society is wron’. its not -wron’- just got different approach on same object. that why you must report selected subjects manually and have them receive universal punishment if combined with same accusation. that can be done on current script but thats just mi opinion.
3 - dont you consider the fact that someone might not like your way of adressin’ to them and cuz of that turn hostile. but taken a opportunity to simply play game with available in-game tools like pings will remove that condition alon’ with your -extraction- actions toward specific individual.
Society doesn’t matter, what matters is PRINCIPLES
Answer this simple question and that is like FINAL:
Is a teacher teaching “ill mannered pupils” good if/when gives everyone and F ?
I tend to answer this as a HUGE NO, and after all it’s TEACHER’s fault to fail to give incentives for improvements & stuff, and if you think that “report system isn’t designed to teach manners”
Think again lol
The point is SIMPLE = PUNISHMENT DOES NOT TEACH MANNERS, never did, and never will, simply have to ALLOW REWARDS KICK IN so the “better individuals” progress on their own
At the end of days DOES NOT MATTER how the society is/looks, when everyone of us (to an extent or more) knows how it ULTIMATELY SHOULD BE
And having the possibility to make/create/design a SOCIETY IN CYBER SPACE to the EXACT CLARITY AND PRECISION (even more so than irl) of the designer/developer doesn’t leave much space to discuss tbh, I mean = if in the cyber space with development and decision-making A PERFECT ONE CAN BE MADE, why make a flawed one ?
(Cause it’s reminescent to irl ?, is that enough of a reason to FAIL SO MISERABLY to make a good reporting, more like good-rewarding system ?), don’t think so…
for shirt (cuz its already extended to a range of -holywar-)
we dont need reward system in place of current report/autoban.
we just need post requests of modified scripts with like better mechanics . say - you played a game with someone who blame others so next game he got isolated from previous teammates ( he gets longer que and warnings e.t.c)
Problem is The rules are already set. Rule breakers will be punished. Yet, this does not prevent some from breaking them. Even being warned and punished, they continue to break them.
This happens on a massive scale because Blizz has MANY players and to personally look at each case requires a massive amount of man-power to manage.
So they gave us some things to use to help manage some of this, and again: Here we are.
Marked as a leaver, match with other leavers, takes forever to find a game, ppl disconnecting during drafts or going AFK…
Think again, is THAT your way to make the game work ?, in fact it’s the same thing that failed over and over
At the end of days ask yourself these two questions:
1 = WHY should I be able to ban someone for bad behavior when I can simply “politely ask” the system to not put that person on my team for as long as I think necessary/possible
2 = WHY should I be “responsible” to make the game better for “everyone” (as opposed to just myself ?), I mean sure = at it’s “core” the thought itself seems noble/right but at the end of days is TOXIC cause it “aggressively filtrates exceptions” instead of focusing on minimizing the damage done
WHY think that someone you tend to “not fancy” everyone should “dislike” either?, why think of self-impression as a VIABLE TOOL FOR ULTIMATE JUDGEMENT of others ?, at the end of days maybe, MAYBE a person you reported being banned might do good, but ON THE OTHER HAND one of the most-core principles of building a good/stable system gets violated and that’s FORGIVENESS and 2nd chances though
I’m sorry but completely disagree, you even have like a 5 year experience as a DIRECT PROOF of “punishment not doing good” to the point the game got like 1/10 playerbase it once had, what more you want as a proof that that simply doesn’t work ?
AGAIN same, WHY BE SO OBSESSED about punishing rule breakers ?, just make them not part of your own experience is enough… If THEY REALLY break the rules often = people will “naturally” filter them out by their own, and THEN (in sudo/isolation) is when the real self-teaching comes into fruition
I honestly don’t care there are ofenders/cheaters in this world, just don’t want to see them take my stuff, that’s all… AS MUCH AS childish/selfish/ungrateful that sounds think again = WHY WOULD THE WORLD NEED A HERO LIKE ONESELF ?, simply let the “majority” decide BY THEMSELVES (and for their own)
Must be joking lol, so 9/10 players (don’t quote me hard on this one but still a valid point) decided to quit ON THEIR OWN a relatively fun game that everyone tends to enjoy on short term
I find it VERY HARD to believe at anything like that or even closely reminescent to it lol… It’s like saying 9/10 people driving a Mercedes stop driving it after a few months of drive VOLUNTARILY BY THEIR OWN :P, no ofense but longevity = quality, if a product is not a high quality one = people will abandon use (which is WHAT HAPPENED) overall
and btw - game gives u best punishin’
option u can ask for >
say - u spot some flamer/noob on ur team. u when on arguin’ n receive some reports from that. now next time u see him/her on the other side so u can farm him/her to the point he/she receive the mindbreak status/ throw the game. u should be havin’ upper hand in that knowin’ he/she prob have another arguin’ issues.
mi would be very sad if game downright isolate that person unablelin’ mi to have that opportunity.
but thats again mi opinion