Why can't we leave games with an AI from one minute in, again?

I cannot fathom why this isn’t a feature. Win rate with an AI from early on has to be below 25%. Why am I stuck wasting 15m in a game I know I’m going to lose?

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That’s the HOTS way. You’ll see players fight until the end

When it first started applying leaver penalties to custom ai games blue said it was a mistake and they would fix it.

Now blue ignores it.

I think they broke the leaver system and don’t know how to fix it because the guy who made it quit or was fired.

This was like 3-4 years ago when they broke it.

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It’s been discussed who knows how many times here, but devs said there won’t be a surrender feature. They don’t care about the logic behind it, they just “know” it’s “the right thing to do”. Even when the game is dead despite all that “knowledge”.
But then again, looking at the AI in this game, do you really think there is someone on the team capable of making intelligent decisions or fixing anything?

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Biggest problem this game has these days: AFK players in nearly every match, no matter what you play. You play ARAM for example, ppl lock in a hero but then sit in the base not moving and then dropping.

The bots in this game have devolved through the years, they got worse and worse and the changes to them (hearthing unless you ping them) made the situation even worse. An early bot means, that this game is lost. It is as simple. It has nothing to to with your own skill - you only have a chance if the enemy team is just trolling, suiciding or afking as well, nothing you can do on your own.

Bot = loss. The earlier you have it, the clearer is the loss.

The last days I had AFKs in nearly all my matches. I mean, you jump in QM after you had a bot in your last match. Then you see the comp and think “Great, we will have this, we are perfect”. Then one player again is not moving right at start, 2 minutes not doing anything, then dropped and you have a bot. THANK YOU! LOST!

Yesterday I played ARAM. Li Li left after 2 minutes into the game. Then our Tyrael left 1 minute later and our Kharazim as well. Guess how much fun all the left players had in this game. I just sat in base and pinged all the 3 bots to make the game end faster but our Hanzo delayed the obvious. The enemy team could then just walk over our structures. Fun for them, too, I guess…

I even quit matches the last days that started like this, happened just too often in a row. I don’t play a team’s game to have a bot 5 times in a row right at the start of the match and Blizzard forcing me to waste 20 minutes of my time all the time is just a fail game philosophy. If there is a bot right at the start of the match, the rest of the team should then be able to vote to leave. If 3 of the other 4 vote “Leave”, then the game should just stop. And the one that did not even join the match and forced his players to end a game this way should be banned for x days increasing every time he does this. Maybe this would finally change things.

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AI should be exitable instantly with no penalties. Very weird you would get penalized for a game that doesn’t even have human opponents.

Back in the day, the game mode randomly used to change to AI when you logged in (though rarely), even if your last game was in QM. And if you pressed ready without paying attention, you instantly entered an AI game.

Then you had to play that AI all the way to the end, because if you quit, it would just tell you to rejoin that bot match.

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there isn’t logic behind it.

people would surrender after one bad fight at level 9 versus 10 or something silly.

It would create lots of games being much shorter, eliminate most comeback scenarios and more.

The game takes 15-25 minutes. With games that don’t feature comebacks likely being closer to 15 minutes. Closer to 10 if a team is truly steamrolling. Surrender never made sense to add into HotS. And unless the length of games change drastically in an upwards manner, there will not be a good reason to add it.

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the discussion is about with ai replacement for players (in pvp), although yea, it could have been made more clear.

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Oh, you’re right. Read it in a hurry, this is definitely about disconnectors.

Full loss forgiveness if someone leaves for 1 min is a bit too radical as people do have short dc’s here and there.

I occassionally proposed 40% loss forgiveness for two afks that never rejoin (1 teammate = 20% of the team) which would be fair given you lost 40% of your team.

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Oooh, I thought you meant the Players vs AI game mode.

That one is busted, too.

well yeah, you leaving intentionally is hurting the game for your 4 teammates.

:roll_eyes:

unacceptable to do either way.
Yes, some idiot might have left before.

But one person doing bad stuff (and hopefully they have left enough to get leaver!) doesn’t justify another person doing bad stuff.

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It always made sense. When you have a bot right at start and have to play a game 4vs5. You should be able to end such matches early. It is no fun to play 4vs5 with a dumb bot that feeds even if you have pinged him. The enemy won’t have much fun either steam rolling you. If people just sit in base so the enemy can win faster due to a bot - how much fun for anyone are such matches? Those matches should end, the one not even joining the match should be banned for x days. This would finally help.

I have to constantly waste 20 minutes of my time in losing and completely unfun matches only because of bots. If I leave the match, I am the leaver afterwards and Blizzard will ban me, too. That’s the stupidity about the whole problem of AFK players that don’t join right at the start of the match.

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Never happens when i play but i guess it only a problem on your server then.

Played plenty of games with surrender option and I’d say the benefits by far outweigh the downsides. Especially given that you can set it up in such ways that it’s “justified”. I’ve played plenty of games where one team just sits at the core waiting for the other to finish. I’d much rather just give them an option to vote to surrender and be done with it.
I get it for some people 10 minutes isn’t a lot, for other it might be. I’d rather not waste even 5.

If the game is so lost that it takes even 5 minutes for the enemy team to end it, they’re either incompetent, or drawing it out on purpose.

Both of those things allow for a team that tries to have room to comeback and win.

:roll_eyes:

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That’s why I love the fanboys. Yall always “know” what would happen and how big of a problem it would be. Despite the fact it was never tested and it’s not a problem in other games, which are a lot more successful than this one. I wish blizzard devs would be less stubborn and would learn from others.

Yeah, I didn’t play DotA for 7-8 years on Warcraft 3 or anything.

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You could drastically reduce the instances in which you can quit, just like LoL does.

Does the enemy team have a 4+ level lead after 10 minutes? Quit allowed.
Do you have an AFK in your game for at least 5 minutes total? Quit allowed.

See? That’s easy to do. Others did it, successfully. Hots is no different. The famed comeback mechanics are non-existent in games with AI, unless the enemy team gets an AI themselves, which basically reduces the game to 4v4. Sure, it is fun to comeback with an AFK, but it is also exhausting. One of the many reasons I decided to stop playing hots this season (other than the medallion) was that the game simply wasn’t fun anymore, when more than half of my games had either complete noobs or AFKers. This kind of quality of life changes, like a well thought out quit button, allow players to recover from exhausting games much faster, and would increase player retention. Unfortunately, I don’t think retention is blizzard’s objective, as long as they keep the number of players somewhat even.

The reason this isn’t done is related to the way the game is coded, and the feature would be too expensive to implement. They just use “comeback” and “short games” as an excuse. Nothing more.

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This is the typical kind of remark that comforts me in “no to surrender button”. Now this is not only about AFKs but also about “noobs”.

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Did you read my entire post or just the parts that were interesting to you when taken out of context?

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