Broken as hell, this is proof that blizzard does not test stuff before they release it. It’s damn near impossible to kill her now and she’s annoying as hell to play against. The fact that she can pop her mech ult when the mech is at low health, and then can just instantly go back into the mech with full health after she pops her ult is fing ridiculous and looking at how often she can do it, her cooldowns have to be real short.
her mech ult cooldown needs to be much longer and she should not have full health once she pops her ult and get back in it, that’s BS. When the mech is destroyed, I think the normal cooldown for how long she has until she can get back in it needs to be a bit longer also.
it is a little cheesy, but she gets full health because her pilot form is a lil weakling that dies super easily, much easier than before. you’ll get used to it.
well maybe people should be more careful in pilot mode then because the mech mode needs to be nerfed its broken as hell and I’m not the only one who has complained about it, in the right hands she can become impossible to kill and actually trying to kill her can actually get you and your team killed the majority of times. you basically can bait yourself when you try to kill he and its more of a problem with melee heroes. Also she has great mobility in mech mode.
I would say its bad enough with two or 3 tanks, I have multiple games with her and another tank on the team and its just as annoying. I rarely see games with 5 tanks.
Then you have been tickling the mech for quite some time, as it takes a while to charge it up again.
And its even logical she gets a full healthbar, after all, its a fresh new mech… Imagine this same logic on misha, new bear, new healthbar.
If you destroy her mech before it was fully charged, dva has to remain in pilot mode for a while aswel. Thats how to take her out. And if that means she often retreats for healing, so be it. That is where you have to stunlock her, and if your team cant, there are more heroes which you cannot catch.
Its how the hero works, and it worked like this from the start (where initialy she was massively UP). If dva is OP, its not because of this.
I wasn’t saying shes op because she can pop the mech ult at low health, I was saying that the fact that she can pop the ult and instantly get full health back is ridiculous and she shouldn’t get full health for the mech after she pops the ult that’s literally what I said.
The problem is that her ults and the way its design makes it a unfair advantage. Its ok that she pops the ult at low health but the fact that she gets back to a full health afters is stupid and its not balanced.
just because its a new mech don’t mean jack crap if its bad design. she’s a unfair hero to play against with scum cheap abilities.
you still complain about stuff that are not real problems (D.va was bad before her rework where her Mech functioned the same way, so if she could be weak with it before it’s not the issue)
Then How about you explain what you think The issue is then instead of just saying that I’m wrong and what I’m saying is not the issue. you disagree that my opinion isn’t the issue but your not really saying why. you said it worked like this before ok cool but what do you think is the issue in terms of balance ?
Also she has been reworked so perhaps the way she worked before doesn’t work with the rework all to well.
Mech mode can’t mount and it can’t traverse the map easily without a talent for it. It has to talent into hard CC and has a limited range.
It might be nice if its base health was dialed back a bit, but I think pushing Dva back to where she was is terrible because she’s actually engaging now, and W talents aren’t a waste outside of a niche. Her speed being less awful in general is good, her having incentive to go toe to toe is good, her talent variety is nice (there may be some nerfs due for the likes of Liquid Cooling or a few other choice picks, if numbers suggest), and not having to decide which form gets an ult is even better.
I think she’s in a good place. Her talent pressure reminds of ETC where all provide valuable benefits, it’s become more about how to maximize values but there are less trap talents in general.
Why people complain about D.va’s survivability NOW when it got nuked to oblivion? Did these people seriously never encountered old “I get 5 Mechs in a teamfight and grind you all down” D.va before?
Old D.va had:
3 ways to get her mech instantly back
Defense Matrix with 4s practical cooldown and which tanked twice as much damage
Ability to micro Boost for short range movement to still have her Boosters on 2s cooldown
Sure she had slight bit less health and lacked self-sustain but lategame D.va against potato players like the OP was a complete nightmare. If you can’t kill her NOW I am afraid you just need to learn the fundamentals of this game. Stuns, combos and coordinated attacks.
If I understand this correctly, the complaint is that a front-line bruiser has a big health pool and a means to self-sustain and this is broken?
DW has a large health pool and self-sustain. If you knock down his health bar, he takes a mini-time out to fly then comes back with a full health bar, just like Dva in pilot mode. No one complains. Chen has a large health pool and an ult that gives him 3 new health bars and he resets to full when he transitions. No one complains about Storm, Earth, and Fire.
And if we want to go the other direction, Tychus has an ult that doesn’t give him a new health bar, if that mech dies, he doesn’t pop out of the vehicle alive. No one complains about the Odin.
All of these heroes are considered balanced, and this isn’t even an exhaustive list. All of them can be killed despite the wide variation in how their parallel mechanics work.
He’s talking about the fact that Pilot D.Va gets a full health bar when she re-enters a mech. I think Tychus used to be able to do that with Odin and eventually the devs said “Bad man, No” and that was that. And he could only do it via a heroic ability.